Start of world 52

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DeletedUser656

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<style>.ws { width: 400px; border: 1px solid #DED3B9;} .ws th { width: 40%; font-weight: bold; background: none repeat scroll 0 0 #EFE6C9; } .ws td { background:none repeat scroll 0 0 #F8F4E8; }</style><div style="float: right; padding: 0 20px 0 20px"><table class="ws"><tr><th>Speed:</th><td>1.0</td></tr><tr><th>Unit speed:</th><td>1.0</td></tr><tr><th>Paladin:</td><td>Yes, with old weapons</td></tr><tr><th>Archers:</th><td>Yes</td></tr><tr><th>Church enabled:</th><td>No</td></tr><tr><th>Noble system:</th><td>Coins</td></tr><tr><th>Morale:</th><td>Points+time based</td></tr><tr><th>Bonus villages:</th><td>Yes</td></tr><tr><th>Barbarian villages:</th><td>Grow to 3,500 points</td></tr><tr><th>Tech system:</th><td>Simple</td></tr>
<tr><th>Beginner protection:</th><td>5 days</td></tr><tr><th>Tribe limit:</th><td>60</td></tr><tr><th>Other info:</th><td style="font-size: 9pt">Players <b>cannot</b> choose their starting direction. The fake limit is enabled on this world. There will be an attack and support gap of 100ms.</td></tr></table></div>Dear players,

World 52 will be starting at around 17:00 on the 28th of September.

This world is geared towards less experienced and new players.

The settings can be found to the right of this post.

The fake limit is on for this world, which means each attack must contain a minimum of 1% of the village's total points. This means if your village is currently 10,000 points you would have to send units totaling at least 100 population. For example: 100 spears or 25 light cavalry.

As usual, the start time is only a rough estimate, so the world may open slightly before or after the stated time.

The settings can be discussed here.

Please note: Players who create multiple accounts in order to get a better starting location are in breach of our rules and so will be banned. You will not be permitted to start the world until after the first week if you are caught doing this.

Morthy,
Community manager
 
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