Mynizzle
Guest
Merge with -WE- and call it a night?
The problem is, even you fell for my mind games numerous times, whereas I've only bought into yours as far as humanely possible to which I don't seem foolish, which is to say, not very far at all.
Ryan13yr I want to know, what you would do.
(anyone else may answer this after Ryan13yr answers.)
scenario #1:
There is a prominent front line. No abandons as far as the eye can see on either side of the line.
You've done 45 separate nuke train waves (all fail every time) both you and they are stacked SO much that It's widely accepted that the
"lines" will never move in our life time. Your duke demands results from your group of 5 members within the next 30 days! Since the basics don't work what do you do?
Your group has 250 attacking villages and 500 defensive. The enemy is believed to have the same offence/ defence village ratios, and you can send all the scouts you want with no luck of having one live out of the past scouting attempts.
Your front line location is the southwestern corner of K 58 and southeastern corner of K57. Your groups turf is one full K width split evenly with both those K's listed above.
That makes sense to me.
Thank you Ryan13yr.
If anyone else would like to rip this scenario into pieces a different way, go right ahead.
I'm always eager to learn.
If you use fakes, you can hit 50 villages in their backline and cat them to 116 points.
That's 50 nukes or 50 turtles down the drain for the enemy. Takes almost a month to fully rebuild a village, and none of those cat nukes would die.. they would return unharmed, ready to send out again.
I was following you up to this point.
Since when does cating a village down kill support troops in another village?
Also, to take 50 villages from 10k to 116 points would take slightly more than the 250 cat nukes you describe.. I'm sure someone could be bothered to do the maths assuming zero defence in the village and optimal targetting of the cats.
Because at 116 points you can't build troops you fool.
It depends on how many cats are in the cat nuke. Something you obviously aren't thinking about :icon_wink:
You could have a cat nuke with 500 cats.
The first wave from the same villages has all the troops, and 100 cats, that targets one village. After that 100 cats hit alone, and target another village. Ect.
If your troops are already built, and supporting somewhere else (like, perhaps, the front-line) dropping a village to 116 pts does nothing.
Yes, you can't build troops - why would you need to?
You are cat nuking the core villages and attacking the frontline with your turtles?
You've used your 250 nukes to attack the core with cats - so the only troops remaining are the 500 defence villages
Okay, so you have about 250 nukes to use. And that's it. And you have a total of 750 possible targets.
Oh, not to mention, those 250 nukes COULD turn into 250 cat nukes.. with like..200-400 cats in them.
If you use fakes, you can hit 50 villages in their backline and cat them to 116 points.
That's 50 nukes or 50 turtles down the drain for the enemy. Takes almost a month to fully rebuild a village, and none of those cat nukes would die.. they would return unharmed, ready to send out again.
As soon as the troops that the village owned are gone, they won't be back for 6-8 weeks, so it actually does quite a lot
Let me understand your plan (as you've described above). You are cat nuking the core villages and attacking the frontline with your turtles?
Really Ryan - if you are going to explain a tactic, try and keep to the same scenario. It was 250 attack villages and 500 defence villages. You've used your 250 nukes to attack the core with cats - so the only troops remaining are the 500 defence villages.
Cool tactic
A ram speed attack only takes 100 axe and 1 ram, which make up a very small percentage of a cat nuke.
And hey, why not make a few rams in your turtle villages to do fake attacks?
Seriously, why even say anything at all Xaf?