DeletedUser113867
Guest
I didn't mention people having so much free time at all.
I disagree with your entire post.
Why does a new player need a chance to catch up? Is the only enjoyment you get in the game from being high ranked? This is the root of the problem, too many suggestions that assume beginners should get some sort of advantage. They need to learn, be willing to learn and not be demotivated by losing a few times.
Limited hauls worlds are available and so are no hauls, tribal wars caters for those settings so again why should we remove/limit one of the features that majority of players enjoy to cater for new players? Then we'll just need even more new players as so many players that enjoy farming will quit. Check the size of w71, it's the smallest world I've seen for some time... more no hauls is no where near an answer.
Regarding scripts, I still disagree. Very simple to use majority of them and very often there are people who will teach as well, certainly is in our tribe.
The new guys need to stay level not catch up
Not because of being high ranked but as i said for a challenge.
100k player vs 10k player the big player wins.
Making it easier for them to stay level makes a more even fight.
More even fight is more fun and a new guy then has a chance to at least do some damage back.
Atm they fall so far behind its not a challenge to take them all out.