Warning, wall of text inc ---
I'll stick to my original opinion, in order to keep new players interested, the developers should find a way to keep them safe and allow them to reach about 20.000-30.000 without worries that they get ganked by 10 players 10 times larger or bullied that much at start or by people who "hire" bashers to do the work. So far on this world I've been attacked by both 10 times larger players as well as for bashers and morale kept me safe, but I knew when to accept support and when to send it back to prevent losses, one good snipe saved lots of friends troubles or the need to rebuild troops, in other cases for bashers we all suffered a lot but with team work was possible.
I've started an "academy" tribe and we're trying to teach the new, inexperienced rim players a thing or two about the basics (as much as we can or know) or maybe average ideas and facts about this game, and being in charge of it and inspecting accounts via account sitting daily, I can tell you that this community will only suffer more and more as time goes by, not sure if you can imagine the things I've seen, and please don't limit your imagination to villages that have level 25 barracks at 1600 points (25 levels of barracks alone worth about 1250 points) or any stuff like that, nor the fact that they build mixed troops and have like 200 troops at 1500 points...not to mention the level they are being bullied at, being threatened that they will be cleared unless they send a certain amount of resources daily and stuff like that.
Now, imagine yourself as being a new player and running into different scenarios, in which you are either being bullied or farmed before you even have the chance to figure out what is what, ending up getting farmed, starting over with a clue and then running into bigger bullies against which you stand no chance even with morale, because you have no friends and no tribe to guide or help you..because there are many tribes around and more tribes are being created daily, but no one gives a damn about the poor players.
Now my question to you is, do you believe you would continue playing or starting over the 3rd time ? Or would you lose your interest and start searching for a new game ?
The developers are losing lots of players and potential income over this, new players are eager to play and lots of times they are not only fast learners but devoted and loyal players as well, for as long as there's some one there to guide them. If this community will keep up "working" like this and simply sending new players away, at some point we'll end up with couple of worlds left open just for veterans. I agree that is good to have a lot of space for farming, lots of barb villages around at your disposal, but not sure how many of you noticed that there are less and less active players around, there's no more struggle when you start, unless you start in the core...otherwise you just end up in a lonely corner and just farm and hope for some action in the future, I suspect things will only get worse before they will get better.
I remember first time I've started playing, I think it was back in 2007 or so, there were lots of tribes that were taking new players in and gave their interest into helping them, now if you're lucky to see one of those tribes at every 2-3 worlds you've hit the jackpot, and even so it won't last long because they end up getting ganged by 2-3 other tribes.
I for one can not stand playing on accounts larger than 1.000.000 anymore, everything is boring and you just farm and farm, maybe I'm melancholic but I miss the days where you had 20 new wars each day, and each of them was fun in a way or another, lots of players were starting over but not giving up, they were trying harder and harder...now where did it got to ? 10 decent wars / world or server and last 5 of them are in the core being held by co-played accounts that take ages, it got to a war between veterans and "genocide" of the new players.
If you want to do something for the community before is too late, and if you really care about the future - Then I challenge you to start over and create a tribe meant to teach/school new players and keep their interest, otherwise just words on a forum and few ideas that probably won't get implemented anytime soon won't make any difference.
And trust me when I say this, is a lot more challenging than it sounds, and requires lot of involvement but at the same time it offers some kind of rewarding "satisfaction" and will help you remember how it used to be back in the early days.
For those of you that played LoL, you could take their community as an example, it used to be an enjoyable game now due to community that's FULL with flamers, ragers and trolls it makes you sick and want to puke just thinking about it. A game is not just about the developers or administration...is about playerbase and the rolemodels new players get, about community.
Now, I wonder how many of you actually spent some time this year trying to help new players out, at least with an advice or 2 minutes of your time, and how many of you bullied and forced new players to start over. And is ok, if you get offended over this simply attack me in the game , I got used to it and will start over if it will make you feel better, because in the end I'm here to enjoy the other aspect of the game, that's related to community and not just focusing on points and statistics.The thing that amazed me most was that I've received the support of other players from different tribes, that have nothing to do with leadership roles, at creating and sustaining such tribe, there are still few that care, but when I say FEW mean it.
This is just my point of view, and I believe it to be the truth.
If you want to change the way things work, take initiative, do something.