Warpig...a family already?!

DeletedUser54543

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[h=3]Suggested mentor[/h]
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xxstealthyxx
Points:1.423
Rank:644
Opponents defeated:25.996 (8.)
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wtf ?
 

Mr. Cringer Pants

Guest
The art of espionage

[spoil]
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[/spoil][/spoil]

Wrong, wrong, wrong and wrong. By removing random people, you are only helping the spy, not harming them. Let's discuss some ways to identify and prevent spies from entering/damaging your tribe.

First off, there is never really just one, they come and go. They change names, change accounts and report to one spy leader. If you do happen to catch one, they can't squeal like little pigs since they don't know the others. A good spy does not stay silent. A good spy is active within the tribe, blending in and gaining trust. Information spreading is not that damaging, a few troop counts a couple leaked op's only go so far. The real damage comes from the internal chaos that a spy will try to create. ;) The more drama and arguments that a spy can create, the more chaos that ensues. This chaos will create a distrust of one another in hopes that other members won't work as a team due to a hatred or distaste for one another.

A few hints to help you catch the spies:

1.) Almost every post in this thread has a clue to whom the spy is.
2.) The spy is an active member in the tribe.
3.) There is a new spy and the old spy still remains
4.) There is evidence in this thread that will directly link back to the spy account.
5.) Information is not important, only turmoil.
6.) New piglets that were not spies have been enrolled due to a lack of respect from some of warpigs leaders behavior.

A few methods to prevent spies from joining your tribe and out the other spies:


1.) Only accept members that were referred to you by trusted mates.
2.) Use the tribal privileges to prevent new/untrusted members from viewing important forums. Very important in mass recruit families. Make your members "rank up" and earn their place/trust.
3.) Use tactics like the fake circular to identify who the spy is. This is not always that effective if one doesn't have a strong network outside of your tribe.
4.) Leave traps to suspected accounts.
5.) Look for more than information leaks, look for problem members.

~Gotta catch them all...
 
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Mr. Cringer Pants

Guest
Diplomacy!!!!

eb17489e2f1f4349b9a00468c1c29ef1.png

Little Piggies 50x50
Warpigs Family + Diplomacy in Blue
SCO/SCA in Red
All Barbs/villages <1000 points are removed
9 tribes NAP/Allied
197 members in the "protective curtain."
[spoil]
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[/spoil]


How many piggies does it take to OP the ONE guy that's single handledly out gaming the coalition?

[spoil]
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The world may never know...[/spoil]


How many times has this strategy worked for you?
[spoil]Zero[/spoil]

Bonus LOL:
[spoil]
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[/spoil]

 

DeletedUser54543

Guest
god damn it. problems in wonder land . i'm going to get my popcorn right now.
 

DeletedUser13939

Guest
This is how the piggies roast, piggies roast, piggies roast. This is how the piggies roast, just add the bar-b-que!
 

The Frog

Still Going Strong
Reaction score
190
omg dwarven i expected better from you

do you really think warpigs have more enemies than friends?? tut tut

you are but a novice in those circles.. please continue to drum up support..

you will now need it for later.. i actually was looking at you as a friend

and cringer yr realistic input is now unwelcome
 
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DeletedUser119374

Guest
eb17489e2f1f4349b9a00468c1c29ef1.png

Little Piggies 50x50
Warpigs Family + Diplomacy in Blue
SCO/SCA in Red
All Barbs/villages <1000 points are removed
9 tribes NAP/Allied
197 members in the "protective curtain."
[spoil]
5d624188843319ff13013ee6462e4b45.png

[/spoil]


How many piggies does it take to OP the ONE guy that's single handledly out gaming the coalition?

[spoil]
fc5cad7852f7872395042aadf62bd76a.png

1a010db4573013bd8cec10d5a1e3bd38.png

The world may never know...[/spoil]


How many times has this strategy worked for you?
[spoil]Zero[/spoil]

Bonus LOL:
[spoil]
d51c845a66947d78ca0fa74169b272ae.png
[/spoil]



9 tribe NAP/Ally ?? well... wow...
 

Mr. Cringer Pants

Guest
9 tribe NAP/Ally ?? well... wow...

With this logic...

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(facepalm)[/spoil]

Oh Kirk with his personal insults.

I'm just curious why you think having 100 villages in a 50x50 gives anyone "room to grow"? Is coordinating defense easier with 25 people or 200? How can 100 accounts farm effectively within such a small area? Are you just afraid to have a little "spread" and need to cluster as many people around you as possible? How many times have your allies betrayed you, using your family as meat shields and backup defense to stack the larger tribes front?
 

Rand_Althor

Contributing Poster
Reaction score
38
omg dwarven i expected better from you

do you really think warpigs have more enemies than friends?? tut tut

you are but a novice in those circles.. please continue to drum up support..

you will now need it for later.. i actually was looking at you as a friend

and cringer yr realistic input is now unwelcome

Actually Cringer's input is welcomed (and has provided some good reads, see his post on Stealthy above). Yet I have seen very little decent input from you on the externals.
 
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DeletedUser13939

Guest
Oh dear Kirk, it's called friendly bantering and PnP. There is no need to get so offended. As the leader of Warpigs, you need to be able to remain calm, collected, and diplomatic. If you can't, well, the externals may not be the best place for you. I recommend stepping back and realizing this is nothing more than a game.

Honestly, if Warpigs number one representative (Stealthy) and their leader (that would be you) act like this in public, we can all only imagine what it's like within the tribe. And you wonder why people view your little band of piggies so poorly.
 

DeletedUser119374

Guest
Oh dear Kirk, it's called friendly bantering and PnP. There is no need to get so offended. As the leader of Warpigs, you need to be able to remain calm, collected, and diplomatic. If you can't, well, the externals may not be the best place for you. I recommend stepping back and realizing this is nothing more than a game.

Honestly, if Warpigs number one representative (Stealthy) and their leader (that would be you) act like this in public, we can all only imagine what it's like within the tribe. And you wonder why people view your little band of piggies so poorly.

As far as i know he is not part of piggies anymore.
 

DeletedUser13939

Guest
That doesn't surprise me. It was clear he couldn't do a single thing to contribute towards teamwork in Warpigs. Which is funny as he kept claiming Warpigs was made up of a tight knit group of players.
 

DeletedUser118341

Guest
It is something I need to work on and with PP rushing it confuses me more. Care to elaborate and share some tips for everyone?


Sorry, completely forgot about it. I didn't origionally want to use Stealthy as an example, as he was still playing, and I think it would be disrespectful to completely out his build order. Since he has decided to not continue playing properly after being cleared, I have no qualms with doing it now :)

Now, when trying to work out someones build, ofcourse a key thing you are looking for is their smithy level (to anticipate their arrival at nobles), their rax / stables, and their farm level (giving a rough indicator of army size). Ofcourse knowing the others is useful, but these are generally the key components you are interested in.

Smithy / Rax / Stables are all fairly easy to do, as the have their own points jump so it is quite easy to map. The trick comes when working out someones farm level, which as I pointed out, for Stealthy you have misinterpreted.

I have always found, when going for your average player, the easiest way to map someones farm level, is actually first to map their pits (as ofcourse they give the same points jump [minus 1 level]).

At the time of your attack on Jun 18th you had a 19 farm perhaps 20 queued

This was a statement you made on the 21st. So looking at Stealthy's previous growth for the past few days we can see this:

[spoil]
2016-06-15 05:08 779 +8 8h
2016-06-15 09:09 785 +6 4h
2016-06-15 10:07 833 +48 1h
2016-06-15 13:06 836 +3 3h
2016-06-16 11:08 883 +47 22h
2016-06-16 21:07 902 +19 10h
2016-06-17 11:09 910 +8 14h
2016-06-17 15:08 940 +30 4h
2016-06-17 17:09 953 +13 2h
2016-06-17 21:11 968 +15 4h
2016-06-17 23:07 974 +6 2h
2016-06-18 01:09 989 +15 2h
2016-06-18 05:07 998 +9 4h
2016-06-18 07:07 1020 +22 2h
2016-06-18 13:08 1038 +18 6h
2016-06-18 17:08 1073 +35 4h
2016-06-19 13:06 1126 +53 20h
2016-06-19 21:04 1153 +27 8h
2016-06-19 23:12 1180 +27 2h
2016-06-20 01:08 1193 +13 2h
2016-06-20 09:07 1208 +15 8h
2016-06-20 13:08 1240 +32 4h
2016-06-20 14:05 1261 +21 1h
2016-06-20 16:07 1287 +26 2h
2016-06-20 17:05 1381 +94 1h
2016-06-20 21:05 1419 +38 4h
2016-06-21 11:05 1457 +38 14h [/spoil]

Now, we are specifically looking at working out a farm level, so can eliminate large quantities of this. Leaving those that match perfectly with a farm level, and those that are very large (and thus suggest potential pp use to do multiple buildings, or perhaps quick buildings (the initial levels of the workshop for instance), or ofcourse twstats might just have been temperamental during that period.

Leaving the following:

[spoil]2016-06-15 10:07 833 +48 1h
2016-06-16 11:08 883 +47 22h
2016-06-16 21:07 902 +19 10h
2016-06-17 15:08 940 +30 4h
2016-06-17 17:09 953 +13 2h
2016-06-17 21:11 968 +15 4h
2016-06-18 01:09 989 +15 2h
2016-06-18 07:07 1020 +22 2h
2016-06-18 17:08 1073 +35 4h
2016-06-19 13:06 1126 +53 20h
2016-06-19 21:04 1153 +27 8h
2016-06-19 23:12 1180 +27 2h
2016-06-20 01:08 1193 +13 2h
2016-06-20 09:07 1208 +15 8h
2016-06-20 13:08 1240 +32 4h
2016-06-20 17:05 1381 +94 1h
2016-06-20 21:05 1419 +38 4h
2016-06-21 11:05 1457 +38 14h [/spoil]

Now things become a lot clearer to the naked eye (or atleast should to most of you).

Next, you will recall I said it is best to treat Stealthy as your average player. As such, people build pit levels in patterns. Specifically if a player is the queue the level 20 clay for instance, then you can be safe to say that they will be queueing the level 20 wood next (or visa versa). It is a fairly common practice among nearly every player.

It is also worth noting, that the warehouse will lag behind the pit level by some levels (I mean, it is ridiculous to build a level 30 warehouse for instance, without having built level 30 pits).

So, lets match up some numbers and buildings:

[spoil]2016-06-15 10:07 833 +48 1h
2016-06-16 11:08 883 +47 22h
2016-06-16 21:07 902 +19 10h - 17 Pit or 18 Farm
2016-06-17 15:08 940 +30 4h
2016-06-17 17:09 953 +13 2h - 15 Pit or 16 Farm
2016-06-17 21:11 968 +15 4h -16 Clay
2016-06-18 01:09 989 +15 2h -16 Wood
2016-06-18 07:07 1020 +22 2h -18 Pit or 19 Farm
2016-06-18 13:08 1038 +18 6h
2016-06-18 17:08 1073 +35 4h
2016-06-19 13:06 1126 +53 20h
2016-06-19 21:04 1153 +27 8h - 19 Clay
2016-06-19 23:12 1180 +27 2h - 19 Wood
2016-06-20 01:08 1193 +13 2h -15 Pit or 16 Farm (or potentially 15 WH)
2016-06-20 09:07 1208 +15 8h - 16 Pit / 17 Farm (or potentially 16 WH)
2016-06-20 13:08 1240 +32 4h - 20 Clay
2016-06-20 17:05 1381 +94 1h - Contains 20 Wood
2016-06-20 21:05 1419 +38 4h - 21 Clay
2016-06-21 11:05 1457 +38 14h -21 Wood[/spoil]

For the sake of continuity, I have guessed he built Clay before Wood, but it doesn't really matter the order, merely the pattern that one can see. It would for instance, make little sense if this was one pit, and the farm, continuously going up together. Therefore, we can be fairly certain my claims thus far, are fairly accurate.

Removing those I feel confident about leaves the following:

[spoil]2016-06-15 10:07 833 +48 1h
2016-06-16 11:08 883 +47 22h
2016-06-16 21:07 902 +19 10h - 17 Pit or 18 Farm
2016-06-17 15:08 940 +30 4h
2016-06-17 17:09 953 +13 2h - 15 Pit or 16 Farm
2016-06-18 07:07 1020 +22 2h -18 Pit or 19 Farm
2016-06-18 13:08 1038 +18 6h
2016-06-18 17:08 1073 +35 4h
2016-06-19 13:06 1126 +53 20h
2016-06-20 01:08 1193 +13 2h -15 Pit or 16 Farm (or potentially 15 WH)
2016-06-20 09:07 1208 +15 8h - 16 Pit / 17 Farm (or potentially 16 WH)
[/spoil]

Now, within these is your Iron level, your farm level, and your WH level. I have previously suggested that it is likely the WH level will lag behind, and thus would be the lowest of the 3 remaining we have to find.

Next, lets take what we know about Stealthy. Firstly, he is aggressive ingame, meaning ofcourse, he will be offensive. And secondly that he isn't a proficient farmer. And finally, that he has (or atleast at this time had) a high ODA, which you correctly pointed out would likely suggest he have being fairly frivolous with his troops.

From this, we can infer a few things, most likely his farm level will not be sky high, and that his Iron level would actually most likely be above his Clay / Wood level (thus enabling him to maintain an LC queue).

Thus this:

2016-06-18 07:07 1020 +22 2h -18 Pit or 19 Farm

When I have suggested his clay and wood are level 16, would most likely be his Iron level.

Now, finally removing this, and removing the random point increases which we can not say 100% are one thing, nor the other we are left with:

[spoil]



2016-06-16 21:07 902 +19 10h - 17 Pit or 18 Farm
2016-06-17 17:09 953 +13 2h - 15 Pit or 16 Farm
2016-06-20 01:08 1193 +13 2h -15 Pit or 16 Farm (or potentially 15 WH)
2016-06-20 09:07 1208 +15 8h - 16 Pit / 17 Farm (or potentially 16 WH)
[/spoil]

As I pointed out in my previous statement, due to the +22 increase likely being his iron 18, it is with near certainty I can say that the +19 increase shown here, would be his 17 Iron.

Leaving 3 point increases that remain just before you made your statement on the 21st.

As 2 increases occur back to back, it is highly unlikely these are both farm levels, as generally it is not needed to queue back to back farm levels.

Therefore one can fairly accurately predict that on the 17th he build his 16 farm, and on the 20th he build his level 16 WH, and his level 17 farm.



As man in your position, I am fairly sure you could procure a scout report of Stealthy's village at this moment in time (it is around the time he was attacked back for the first time I believe). I am currently trying to source one I know exist, and will post if I get my hands on it. Which will hopefully show my findings and methodology I have shown here, to be fairly accurate (or I will look like a complete idiot, and will likely have to hide from the externals forum for some time from the shame).


I hope you found my response to be satisfactory, and people are a little more knowledgeable for reading it(provided again, I am not completely wrong).
 
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