githack

  1. Misc Model adjust for fake limit

    This script lets you make a template with a certain ratio adjusted for fake limit. If, for example, you introduce this ratio on a rally point model You'll see that it has 15 farm units on it. Which wouldn't be enough for me to send an attack (tested the script when i had aprox 2.1k points) By...
  2. Commands Command filler

    In this script you can easily fill attack/support commands onto other players. Imagine you want to support a lot of villages from a single person - you change the coordinates on the script, change the values on each unit you want to send from "0" to "true" and it will send all of the units you...
  3. Map/Coord Collect coordinates from someone's profile

    This script will collect all of someone's coordinates in their profile. It also divides them by continents.
  4. Map/Coord Collect coordinates of the villages that are attacking you

    Run this script on the incomings tab and it will tell you the coordinates you're getting attacked from.
  5. Troop Counter/Vault Counting army / loot

    I'm not sure if this script is here already, but its a pretty old script that counts your total loot and the army of the village you're in. You can then simply copy paste it somewhere, for example into discord.
  6. The Quacks

    Map/Coord Coordinates extractor

    This is a very simple script that allows coordinate collection from a tribalwars page or a chunk of text. Run it anywhere (even in guest access). The script also allows a division of the coordinate list into n groups of the same size (useful for lazy planning an OP). By default, the script...
  7. The Quacks

    Commands Smart simple fake script

    This script is a rewrite of fxutility's fake script, with the added feature that it will now adjust the number of units in the attack according to the village points. You can change window.coords to the desired coordinate list, window.ram_spy_ratio to the ammount of spies you want to send per...
  8. The Quacks

    Commands Tag incomings with backtime time

    Use this script to rename incomings, including the backtime time. To label the commands with backtime time, you must run the script twice. Change the variable FORMAT to choose how you want your incomings to be tagged. Words encapsulated in # will be replaced by: #backtime# - the backtime time...
  9. The Quacks

    Commands Command Renamer with colors

    This script has been doing the rounds in the illegal Portuguese scripting community for ages, and it is almost part of defending meta on that server. However, it seems to respect all the rules for legal scripts so I decided to create a more user-friendly version and legalize it. To use the...
  10. The Quacks

    Misc Import Export Quickbar

    This script will allow importing and exporting tribal wars quick bar. With this, you may share your pretty quick bar with all your pretty scripts with your friends or tribemates. Simply run it on the quick bar edit vision. The usage should be intuitive. Any question feel free to post below. I...
  11. The Quacks

    Farming (LA) Keypress optimized

    Dear sirs, I bring to your attention a slightly tweaked version of Keypress by Crimsoni. I simply took the script and made it slightly faster so that it sends 4.9 attacks per second as 4.5 in the original script. I also introduced some tweaks so that it would be faster to load and less...
  12. The Quacks

    Scavenging Optimal single village scavenging

    Approved t14493425 (.net) Approved t14513816 (.nl) This script goes back to basics, optimizing resource scavenging on a single village. Fundamentally, it is based on a script by @Shinko to Kuma, but the inner math is such that the resources scavenged per hour are maximal (see plots below)...
  13. The Quacks

    Map/Coord Hide barbarians in LA

    You must run this script in the map. The script will hide all the villages that are currently in your loot assistant, and optionally player villages. When you run the script, this popup will show up: If the first checkbox is selected, the script will hide player villages. The second checkbox...
  14. Troop Counter/Vault Defensive overlay

    Approved ticket t13181616, 2019-06-02 16:08:30 Name: Defensive Overlay Date: 02.06.2019 Link: - Explanation: The script reads the troop info for the player and sends mail to a predetermined user. The script does several actions in the form of reading information on different pages, but all the...
  15. Misc List Village Renamer

    javascript: $.getScript("https://gistcdn.githack.com/filipemiguel97/f18273df49d2d9d28e788ef2488bac84/raw/rename_vill.js") The difference to other renamers is that with this script it is possible to rename the villages if you already have a list of village names ready, for example a list of...
Top