snipe

  1. THE MURPH ALL CAPS

    Failed Vote Implement Snipe Scripts in the game

    I firmly believe tribal wars should include an inbuilt basic sniping script as a core to the game. There is absolutely no reason that it shouldn't be included in the rally point as an option to defend. I still to this day snipe by hovering over a village and checking the countdown timer...
  2. Shinko to Kuma

    Commands Mass snipe calculator

    This script is a modification/rewrite of one of the more popular snipe scripts that originally was made by fluffy88 to be able to calculate multiple plans at once Add new rows with coordinates, target land time and if the village has a sigil active/tribe skill activated. 100 is the standard...
  3. misteralb

    Commands Single Village Snipe

    Single Village Snipe Script needs to be run on this screen: /game.php?screen=info_village&id=XXXX Demo Video: If you have an incoming and/or your own command landing on the current opened village, click on the command/incoming and landing time field will be updated to match the landing...
  4. One Last Shot...

    Commands Selection of Snipe Scripts

    This is a collection of snipe scripts - all of them plan snipe launches for you and give you the results in slightly different ways. These all work from the incoming and/or command overviews.
  5. One Last Shot...

    Commands Sniping Script - With Sigil

    This is Fluffy88 and Superdog's snipe script. Players using this script need to adjust the sigil percentage based on what is active: var sigilPercentage = 20; This will then allow players to snipe when various buffs are in play.
  6. Commands EZ-Snipe

    This is a snipe script I wrote since most of the ones I've seen are crap... seriously, including Scouts as a snipe option? Screenshots: Script: This script requires Premium. Internet explorer is unsupported. Only tested on the latest version of Google Chrome. This script will NOT WORK...
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