DeletedUser54677
Guest
Some of you know me, a lot of you don't. Either way, I'm a big fan of early world PnP, so I'll throw my lot in with the rest of you posting.
The topic I'm creating is more one of debate, rather than introductions. So, let's get to the nitty-gritty, ne?
I want to know your village/troop builds. Why do you use them? Who taught you how to build them? What are your general ratios for Offenseefense? "But why should I show you my secrets?", you may ask yourselves. Because I'm spoiled, and I like getting what I want. :lol:
In all seriousness, I like a good debate without so much the flaming aspect. Think you got a better build than me? Tell me why. Think your village build is better? Tell me why. Think you got dandruff? Keep that to yourself. Nasty bugger. :icon_razz:
As with all things, you need someone to kick things off, so I'll take the reigns and answer my own topic! *audible gasp*
I'll be using my troop builds from W24, as that's the world with the most experience I have, nice groups set up and everything. Settings are generally the same, so it's still viable to use them here, save for the 3-tech system. I'll try to take that into account with my builds.
Spears, swords, axes, scouts, light cavalry, heavy cavalry, rams, catapults, archers (not used), mounted archers (not used)
Attack
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 1 Ca: 1
[0,0,6028,5,0,2000,300,150,0,0]
I use this as the main 'bulk' of my offense. Everything balances out well enough so that it rebuilds in roughly 16 days, if not a little lower. I build 300 rams for the obvious reason of breaking the wall down quicker. I build 150 cats to hurt our enemies, not only during cat ops but also when I target players myself.
Ram fake
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 1 Ca: 1
[0,0,0,3000,0,0,3000,0,0,0]
I use this build when I want to send mass fakes. It allows me to send a great many attacks all at once, very quickly. I only build 2-4 of these types of village max, no matter how many villages I have on any world.
Frontline attack
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 1 Ca: 1
[0,0,5928,5,0,2000,300,100,0,0]
I use this build to suit my frontline for offense. It cuts out some cats and axes to make the build under 500 population. This serves two purposes, one being that I can make a train in any village I wish. The second being that usually when you noble villages, they are not already set into your village build. This will accomdate for that, even if someone builds a max village, and will still allow you to build troops and nobles effectively.
Scout
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 1 Ca: 1
[0,0,0,10500,0,0,0,0,0,0]
Self-explanatory, really. It's a scout village, I build scouts. I have roughly 5 villages at the moment with this build.
Cat villages
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 0 Ca: 2
[0,0,4000,338,0,0,0,2000,0,0]
Heh, one of my favorite types of villages. I use these when we have a cat op. I send them in groups of 50/1/25, each one targetting something such as the clay pit. Maximum damage. I send the troops out roughly 2 days after my initial force, giving me plenty of time to clear villages out beforehand. I have roughly 15 of these villages.
Quick defense
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 1 Ca: 1
[7738,0,0,100,0,2000,0,100,0,0]
I use this build along my frontline defensive villages. I have all three troop making buildings going at once, giving me maximum defense as quick as possible. It builds in half the time as the sw/sp build, however it lacks the same defensive punch. This build uses 2000 HC, so it's iron intensive, however I use the resource balancing script (in the script section) to ship in iron from other villages.
Do your worst. :icon_biggrin:
The topic I'm creating is more one of debate, rather than introductions. So, let's get to the nitty-gritty, ne?
I want to know your village/troop builds. Why do you use them? Who taught you how to build them? What are your general ratios for Offenseefense? "But why should I show you my secrets?", you may ask yourselves. Because I'm spoiled, and I like getting what I want. :lol:
In all seriousness, I like a good debate without so much the flaming aspect. Think you got a better build than me? Tell me why. Think your village build is better? Tell me why. Think you got dandruff? Keep that to yourself. Nasty bugger. :icon_razz:
As with all things, you need someone to kick things off, so I'll take the reigns and answer my own topic! *audible gasp*
I'll be using my troop builds from W24, as that's the world with the most experience I have, nice groups set up and everything. Settings are generally the same, so it's still viable to use them here, save for the 3-tech system. I'll try to take that into account with my builds.
Spears, swords, axes, scouts, light cavalry, heavy cavalry, rams, catapults, archers (not used), mounted archers (not used)
Attack
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 1 Ca: 1
[0,0,6028,5,0,2000,300,150,0,0]
I use this as the main 'bulk' of my offense. Everything balances out well enough so that it rebuilds in roughly 16 days, if not a little lower. I build 300 rams for the obvious reason of breaking the wall down quicker. I build 150 cats to hurt our enemies, not only during cat ops but also when I target players myself.
Ram fake
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 1 Ca: 1
[0,0,0,3000,0,0,3000,0,0,0]
I use this build when I want to send mass fakes. It allows me to send a great many attacks all at once, very quickly. I only build 2-4 of these types of village max, no matter how many villages I have on any world.
Frontline attack
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 1 Ca: 1
[0,0,5928,5,0,2000,300,100,0,0]
I use this build to suit my frontline for offense. It cuts out some cats and axes to make the build under 500 population. This serves two purposes, one being that I can make a train in any village I wish. The second being that usually when you noble villages, they are not already set into your village build. This will accomdate for that, even if someone builds a max village, and will still allow you to build troops and nobles effectively.
Scout
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 1 Ca: 1
[0,0,0,10500,0,0,0,0,0,0]
Self-explanatory, really. It's a scout village, I build scouts. I have roughly 5 villages at the moment with this build.
Cat villages
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 0 Ca: 2
[0,0,4000,338,0,0,0,2000,0,0]
Heh, one of my favorite types of villages. I use these when we have a cat op. I send them in groups of 50/1/25, each one targetting something such as the clay pit. Maximum damage. I send the troops out roughly 2 days after my initial force, giving me plenty of time to clear villages out beforehand. I have roughly 15 of these villages.
Quick defense
Techs - Sp: 3 Sw: 1 Ax: 3 Sc: 3 LC: 0 HC: 3 Ra: 1 Ca: 1
[7738,0,0,100,0,2000,0,100,0,0]
I use this build along my frontline defensive villages. I have all three troop making buildings going at once, giving me maximum defense as quick as possible. It builds in half the time as the sw/sp build, however it lacks the same defensive punch. This build uses 2000 HC, so it's iron intensive, however I use the resource balancing script (in the script section) to ship in iron from other villages.
Do your worst. :icon_biggrin: