DeletedUser
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Loyalty was there Matt, activity wasn't. People from HIRE started to leave the game at an alarming rate due to RL commitments, or too bored with the war.
Loyalty was there Matt, activity wasn't. People from HIRE started to leave the game at an alarming rate due to RL commitments, or too bored with the war.
how does one get "bored with war" ? Its the one thing that makes the game itneresting.
Or did they leave because they actually found themselves in a war ?
It took me a long time to truly appreciate the quality of the primary players in HIRE. I can sincerely and positively say, if it weren't for the internal trouble that went on and the inactivity, there would've been absolutely no reason that HIRE would've fell to any of the tribes we were at war with.
The overall absolute village losses, wasn't that bad the equivalent amount of villages to maybe a small player I'm thinking. If the loyalty and the activity was better in place, we'd have done just fine. :icon_wink:
Yes, HIRE had more inactives then actives in the tribe. With their numbers of inactives...anyone could have eventually beat them (again, because of their activity issue growing larger weekly at a rate they could not noble the accounts fast enough)
yea and alot of them inactive accounts were brought to o-sin by certain players some got banned for it, i feel sorry for dallasking a good guy always gets ur back but i am surpized max ant banned, as dallas mentioned in his forum post, also a shame that it happened to peterpaul
how does one get "bored with war" ? Its the one thing that makes the game itneresting.
Or did they leave because they actually found themselves in a war ?
how does one get "bored with war" ? Its the one thing that makes the game itneresting.
Or did they leave because they actually found themselves in a war ?
In mcd i grew bored of war. Going through the motions, dodge snipe, stack. retaliate, dodge snipe stack retaliate. Gets old