DeletedUser
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Since this world is a 15 Tech world, I think a lot of people might be new to 15 tech world, Like i am. I would like the community to discuss strategies for 15 tech world.
Here are the basic information regarding 15 tech world that i know.
Tech systems
3 level system
This research setting is also sometimes referred to as the '15 tech system', due to each village only being able to research a total of 15 times.
Units typically start at research level 0, or in other words, not researched. The exceptions areSpear fighters and Swordsmen - these are researched from the start, and cannot be downgraded.
Each unit can be upgraded up to a maximum level of 3. At level 1, you are given the ability to train the unit. At level 2, they will be 25% more powerful in battle. At level 3, their bonus will increase 40%.
Since you can only have 15 active research levels in a village, you will need to carefully choose what units to research. It is possible to downgrade research levels all the way down to not researched.
Units strength at each level and research cost.
Spear fighter
Swordsman
Axeman
Scout (At level 1 you see troops/resources inside the village, at 2 you can see the buildings, at level 3 you can see troops outside the village.
Light cavalry
Heavy cavalry
Ram
Catapult
Some strategies guide.
Openeye’s HC/Cat Strategy
HC Strategy
I suggest this setup for Research.
Defensive village research
Spear = 3
Sword = 3
Scout = 3
HC = 3
Catapult = 3
Total = 15
Offensive village research
Spear = 3
Sword = 2 or 3
axe = 3
LC = 3
HC = 2 0r 3
Ram = 1
Total = 15
If you use TWFR or Farm Assistant you require level 2 scout, In that case either research HC or SWORS.
If you want to recruit Catapult revoke Ram level 1 and research CATAPULT.
Here are the basic information regarding 15 tech world that i know.
Tech systems
3 level system
This research setting is also sometimes referred to as the '15 tech system', due to each village only being able to research a total of 15 times.
Units typically start at research level 0, or in other words, not researched. The exceptions areSpear fighters and Swordsmen - these are researched from the start, and cannot be downgraded.
Each unit can be upgraded up to a maximum level of 3. At level 1, you are given the ability to train the unit. At level 2, they will be 25% more powerful in battle. At level 3, their bonus will increase 40%.
Since you can only have 15 active research levels in a village, you will need to carefully choose what units to research. It is possible to downgrade research levels all the way down to not researched.
Units strength at each level and research cost.
Spear fighter
Swordsman
Axeman
Scout (At level 1 you see troops/resources inside the village, at 2 you can see the buildings, at level 3 you can see troops outside the village.
Light cavalry
Heavy cavalry
Ram
Catapult
Some strategies guide.
Openeye’s HC/Cat Strategy
HC Strategy
I suggest this setup for Research.
Defensive village research
Spear = 3
Sword = 3
Scout = 3
HC = 3
Catapult = 3
Total = 15
Offensive village research
Spear = 3
Sword = 2 or 3
axe = 3
LC = 3
HC = 2 0r 3
Ram = 1
Total = 15
If you use TWFR or Farm Assistant you require level 2 scout, In that case either research HC or SWORS.
If you want to recruit Catapult revoke Ram level 1 and research CATAPULT.
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