End/Start of High Performance round

DeletedUser

Guest
Speed: 1.5
Unit speed: 1
paladin: no
archers:no
weapon chamber:no
Growing villages: yes (cap at 3k)
Bonus villages: no
beginner protection: 2 day
Academy: package
Smithy:3 level tech
Tribe member limit: 20 or less
Scouts:Depending on surviving scouts
Direction: No
Starting point : 115 points
Morale: Time based
Support: Tribe mates only
Supply: tribe mates only
 
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DeletedUser

Guest
Speed: 3
Unit Speed: 0.8
Academy: Packages
Units: Old
Smithy: 3 level tech
Bonus villages: Yes
Growing Barb: Yes (but growing slower than usual)
Barb limit: 1500
Tribe limit: 30
Start: No choice
Morale: time based
Beginner protection: 3 days

Please make it slower :icon_cry:
 

DeletedUser

Guest
I would like to see coins and 3 level tech in the same settings. 3 speed would be cool too.

But apparently someone doesn't want to have 3 speed :eek:
 

DeletedUser

Guest
Morale Time based not point based.
Speed 1.5 or greater
Unit speed 1.5
Noble cost Packets
tribe limit 40 or less
Support outside tribe NO
Attack tribemates YES
growing barbs YES (til they max out :) )
BONUS villas YES
Pali Yes (not too important for me)
Archer YES (not too important for me)
Start Loc RANDOM
Smithy- no techs


Oh yeah and let's start with villages with more than 350 points, this is world is supposed to be for players that have played a few worlds right?
 
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