DeletedUser
Guest
He trusts the simulator
you trust GPS ?
To get back on the LC topic
You would be making a poor decision to go LC rush
as my coplayer did the math and getting any troops on the first day is dumb as you get 1000 res but it cost over 1000 to get quest troops. So my plan is to mine rush till day number two then get quest troops.
After quest troops we also did the math that we wont need to build anymore troops for 6 or 7 days (if we choose) to still farm the limit everyday.
Giving us a chance to get mines up in the 20's by then we will be ready to HQ rush and spend all farmed res on troop building and mine res on HQ rushing.
This isnt how im gonna play im gonna build more troops in 5 days just pointing it out that you wont need to to farm the limit and if you build LC just to attack people then your an idiot anyways because people are gonna have more spears then swords during start up so LC would get wasted anyways and will end up wasting all the res it cost to not only make them but research them and getting the stable.
You really wont need the stable at all till nearing nobles for scouts.
But this is my opinion and all came up with by the math of my coplayer.
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438.524 | 251.578 | 124.667 | 76 | 1.819 | 45 |
i got 5 off them... build lc around 9'0clok
I just made the point about lc rushing being foolish on this world on another thread..... thats a given....
But your point about not needing stables is wrong, you must get stables when your pits reach 15's otherwise you cant unlck the pit bonus which I assume is still 5k of each..... you need that 5k of each at start up.... it automatically puts you a good few hours ahead at a critical time against those who dont....
Pretty sure building hq, rax, smithy and then stables will cost you more than 5k of each so it will not put you anytime ahead, but in fact slow you down compared to those who dont
Pretty sure building hq, rax, smithy and then stables will cost you more than 5k of each so it will not put you anytime ahead, but in fact slow you down compared to those who dont
I think this works out about right
not to mention res lost by not upgrading mines as early and massive iron surplus which may be difficult to balance and the warehouse/farm upgrades necessary to deal with increased farm pop and large reward
Your missing the point, you should be sat around 14's for pits at least b4 the stable rush.
It doesnt, your missing loads of quests out for a start, also you are still upgrading mines early, res is never difficult to balance.... And well your just wrong
1) Read the post correcting you.
2) Do the calculations to test that he is right.
3) Accept that you were wrong.
4) Thank the person who attempted to stop you from making a mistake.
5) Readjust your building strategy.
Five easy steps to a more fulfilled life.
DONT come in between me and my HORSIES.. I tell ya!