yeah disappointed that long range nobles will be less effective.
It's not like they were particularly difficult to find before. All this really does is remove tagging as a chore. So you can't force people to quit by simply faking.
Wars weren't meant to be won by sending so many fakes a player would rather quit than tag them all. You're supposed to win through superior tactics and overwhelming strength of arms, not the fact that it takes a matter of minutes for a well coordinated tribe to send 10,000+ attacks on a single player, while it takes that player a hell of a lot longer to tag them.
And even then, as has been pointed out elsewhere, even assuming all attacks are tagged correctly(which is, to be fair, not a safe assumption), fakes still have their place. Send 9 fakes and a nuke from the same village, times 1-200 hundred villages, and it's still going to be difficult to pick out the nukes, especially if done in a coordinated fashion so that they appear to be landing in a manner that could make any of the targeted the villages equally likely to be the targeted.
And as for nobles, there are still real noble fakes that can be used as a tactic.
So wars get a little more challenging. I fail to see how this is really a problem, and I actually welcome it, since this game has long ago started to seem more like a chore than anything.