My request:
Haul: NO Hauls.
Speed: Not bothered as long as it is around 3.-5. speed, 1. speed is far too slow for a HP round, I'm sure most will agree.
Time gap: 50 ms is preferred, but not overly bothered if it went down slightly.
Weapon Tech: Simple
Paladin: Not bothered. If it is enabled then do something about the bonfire weapon, its too O/P.
Flags: Yes, but not too bothered if they are disabled.
Beginners Protection: 3-4 days Max.
Tribe conditions: 10-15 members per tribe. You cannot receive outside-of-tribe support.
Duration of world: 6-8 months MAX.
Twenty-five said:
Elevated start of like 500 points-ish (HQ 10, Rax 5, Stable 3, Smithy 5, Timber/clay/wood 15, Farm and warehouse 10 each). Small variations would work but the purpose is simple: lets remove the dumb early pit levels which on no hauls are somewhat pointless. Also conveniently removes any need for quests.
Half priced packets. Cheap rebuild when lost attacking is enabled.
^ I like the sound of this considering my request is also for a No Hauls world.
The 100% No list:
- No Churches.
- No P2W features.
- No Fake limit.
- Barbs cant grow more than the starting 26 points.
- and most importantly: Implement something which can get rid of the whole push accounting problem. People who boost using multiple accounts should be caught and punished. People who are getting boosted by others should be caught and punished accordingly. Not sure how this is enforceable, but if I'm not mistaken TW's did have a rule against this a couple/few years ago, so probably wont be too much of an issue for them to bring that back.