NEXT High Performance Round

DeletedUser116125

Guest
No p2w
No packets
simple tech
No churches
rest idc about
 

DeletedUser94626

Guest
My request:

Haul: NO Hauls.

Speed: Not bothered as long as it is around 3.-5. speed, 1. speed is far too slow for a HP round, I'm sure most will agree.

Time gap: 50 ms is preferred, but not overly bothered if it went down slightly.

Weapon Tech: Simple

Paladin: Not bothered. If it is enabled then do something about the bonfire weapon, its too O/P.

Flags: Yes, but not too bothered if they are disabled.

Beginners Protection: 3-4 days Max.

Tribe conditions: 10-15 members per tribe. You cannot receive outside-of-tribe support.


Duration of world: 6-8 months MAX.

Twenty-five said:
Elevated start of like 500 points-ish (HQ 10, Rax 5, Stable 3, Smithy 5, Timber/clay/wood 15, Farm and warehouse 10 each). Small variations would work but the purpose is simple: lets remove the dumb early pit levels which on no hauls are somewhat pointless. Also conveniently removes any need for quests.

Half priced packets. Cheap rebuild when lost attacking is enabled.

^ I like the sound of this considering my request is also for a No Hauls world.

The 100% No list:

- No Churches.

- No P2W features.

- No Fake limit.

- Barbs cant grow more than the starting 26 points.

- and most importantly: Implement something which can get rid of the whole push accounting problem. People who boost using multiple accounts should be caught and punished. People who are getting boosted by others should be caught and punished accordingly. Not sure how this is enforceable, but if I'm not mistaken TW's did have a rule against this a couple/few years ago, so probably wont be too much of an issue for them to bring that back.
 

Age of Ultron

Guest
No hauls , 3-6 months duration , simple tech , no paladins , 20 member tribe limit , no fake limit , 50-100 ms gap.
 

DeletedUser118422

Guest
MOST IMPORTANT: NO HAUL (so us normal people can play it, too)

No pay to win, I don't really get the point with p2w :**(
honestly the people with money is gonna get a too huge advantage, removes
all skills and fun I feel. Premium is something completelly different.

Speed < 2 (3 or 4 would be nice)
Half price packet academy would be even nicer
no morale or time based thingy
simple tech
att gap 100 ms or 150 ms

Play these setts and I'll ruuuuule it <3 <3
 

AuroraMoon

Non-stop Poster
Reaction score
166
I know a lot of these world settings are most likely not possible
but still would make an interesting world

so how about a world with:

for Starters:
No scripts allowed
No Premium Points allowed

other stats:
win condition = Dominance
Speed = 4
Unit speed modifier = 0.5 or 1.5
Moral activated = Yes
Night Bonus = Yes [doesn't really matter what time zone but if possible could it step forward or back 1 hour per 48 hours or so]
Building destruction activated = Yes
Trade Cancel time (secs) = 300
Command Cancel time (secs) = 600
Beginner protection (days) = 4 or 5
Paladin Activated = Yes
Archers Activated = Yes
Gold Coin system = Yes
Max noble distance = 1000
Tribe member limit = 50

----------------------------
Attack gap 300ms [minimum]
Churches enabled
Flags enabled
Old style benefits for all paladin weapons [if possible]

barbarian villages start at 300 points and end at 1,000 points
Barbarian villages come pre stacked with militia [if possible]
barbarian village produce troops to defend themselves on occasion or militia grows with there farm level peaking at the 300 limit [if possible]
the 24 hour account sit rule reduced to 12 hours for support [rest can stay at 24 hours if possible]
 

DeletedUser114871

Guest
no hauls
speed 4
unit speed 3
no churches
pally without weapons
50 ms gap
no fake limit
15 member limit
Dominance 100%
 

DeletedUser4786

Guest
World speed at least a 3
Troop speed equal to world speed
Yes Hauls- Please what ever you do, don't make it a no hauls world.
No Church
No Archers

These are really the only things I care about.
 

pinky.benk

Guest
hello all , beside mod question..i want suggest a new kind hak hak hak maybe sound stupid but whatever.

1. how if every player only can join 1 tribe untill tribe disband and can choose others. so there no jumper and make everyone more carefull choose tribe and friend. once you join one tribe you can only stay there untill a tribe disband.
 

DeletedUser111316

Guest
W1 Settings. Make it old school so everyone remembers what the good old days were without premium winning the game. Bring strategy and experience back into tribalwars.
 

DeletedUser

Guest
How long would you like it to run for? 6 Months
What settings do you prefer? -Speed 6 -Unit Speed 2 -Simple Tech -Churches -No Pally
Hauls or No hauls? No Hauls
Millseconds or No milliseonds ? 100ms Gap
Fixed tribes? No
Win conditions?
 

DeletedUser35070

Guest
Can someone link me when the current High Performance world ends? I thought it ended on the 7th of this Month. ^
 

DeletedUser

Guest
Similar settings to the last HP world. With the changes: increase the speed. Keep hauls. Simple tech. Keep the 7 player tribe limit. No outside support. No church. No P2W.
 

DeletedUser

Guest
No Hauls
Speed 4
No Church
No Archers
No Morale
Pally
BP 2 days
30 Member Tribe Limit
2 month round
 

DeletedUser118888

Guest
No Hauls
Speed 3
No Church
Archers
Morale
Pally
BP 3 days
15 Member Tribe Limit
4 month round
 

DeletedUser118341

Guest
I'm going to base this both on my preference, and on what is lacking from recent worlds.

Firstly, no p2w. This is obvious.

Make it hauls speed 3 (or 4). I realise a lot of the posts here are saying no hauls. But they tend to be smaller anyway (and HP tends to be small). Added to the fact that W83 is still relatively young. I agree there should be an upcoming no-hauls HP. But make it the one after this one. There is currently no 'fast' hauls worlds. Hell the last haul world to even to speed 1.5 was W80. Which is still a little slow.

Time limit - 3 months (no need for longer with a fast world). Because it is hauls and fast, it will require more activity. If it is longer than 3 months, then I expect people will just burn out or get bored.

Tribe limit - preferably 10, could go as high as 20. NO HIGHER.

Attack gap - 50ms? (I realise that lower won't be implemented due to the beginner friendly settings on TW nowadays).

No Church

No weapons (preferably no pally at all)

No archers (seriously, all worlds seem to have archers now (dull) )

No morale (or atleast TIME BASED only)

Coins

No flags (with all 'normal' worlds now expected to be flags, would be nice for a world to no be them, playing across worlds which are all flags is annoying)

Barbs - stay low

Scouts - FOR THE LOVE OF GOD. BE ABLE TO SCOUT WITH 1 SCOUT.
 
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