DeletedUser92671
Guest
i cannot say why PwN was set up in the beginning i was i wasnt there to see it,
but i can say that the new tribe is not the same, PwNs problem wasnt its inactivity, i have plenty of contacts to get in and jump on accounts, the problem was, active players, frontline or not, that despite being statistically active, was not forum or war active to us,
if a player doesnt reply to mails, doesnt post on a forum, and doesnt help out in a war, what use is he to us?
every tribe deals with players quiting, like we did, but it is these useless members that brought us down, ideally kicking them would have been the solution, but after much discussion we decided disbanding and forming a new tribe out of the members we can count on, and other players we know around would be the best way forward, and so far it is prooving to be so.
but i can say that the new tribe is not the same, PwNs problem wasnt its inactivity, i have plenty of contacts to get in and jump on accounts, the problem was, active players, frontline or not, that despite being statistically active, was not forum or war active to us,
if a player doesnt reply to mails, doesnt post on a forum, and doesnt help out in a war, what use is he to us?
every tribe deals with players quiting, like we did, but it is these useless members that brought us down, ideally kicking them would have been the solution, but after much discussion we decided disbanding and forming a new tribe out of the members we can count on, and other players we know around would be the best way forward, and so far it is prooving to be so.