world8vet
Still Going Strong
- Reaction score
- 316
I know that the " luck " system is quite supported given how it has it's own flags, but it would be better for the game if it was just taken out.
One can say that over the course of the world your luck will level out so it has little impact, but in the moments that matter, the break or make ones you can lose out due to luck. If you get cleared because the attacker gets a lot of luck, you're not going the chance to have your luck equalize over the rest of the game, and the same thing can apply for so many events. Looking at wall breakers for example, if you get unlucky you will miss out on the +1 or +2 wall break that you needed to clear the stack, sure your other nukes can get lucky, but they won't make up for your WB just failing.
It would be great if we got rid of this uncontrolled variance.
One can say that over the course of the world your luck will level out so it has little impact, but in the moments that matter, the break or make ones you can lose out due to luck. If you get cleared because the attacker gets a lot of luck, you're not going the chance to have your luck equalize over the rest of the game, and the same thing can apply for so many events. Looking at wall breakers for example, if you get unlucky you will miss out on the +1 or +2 wall break that you needed to clear the stack, sure your other nukes can get lucky, but they won't make up for your WB just failing.
It would be great if we got rid of this uncontrolled variance.