giantsfrey
Guest
i imagine "the treatment" is code for "cookies and compliments", if the goal is to "re-open recruiting?"
i imagine "the treatment" is code for "cookies and compliments", if the goal is to "re-open recruiting?"
I wish there was a way to have worlds war against each other... I'm thinking w7 and w18 would be at it by now for sure...lol
For once, I agree with you.
Let's not tar all the players of w7 with the same brush. I think we'd give one or two "the treatment" first then re-open recruiting ;-)
I wish there was a way to have worlds war against each other... I'm thinking w7 and w18 would be at it by now for sure...lol
Setting up a new world (starting from a pre-set tribe and village level) should be fairly simple; but worlds cost money to run, so... not going to happen.
You've only agreed with me once??
wow my track record really sucks... :lol:
bella.. you seem to forget.. or maybe just weren't aware.. but I was in the chats with you, and had access to the mails etc, we were in a chat discussing your plans to attack ~s~ and zz in particular at least a month before you "left MIM and had vst and ~s~ declare on you" indeed- YOU launched on ~s~ first :lol:
That was one of the fundamental problems. "Your" Ks were our front line. They were also riddled with red dots. Apoc has always espoused an integrated front line (check out the player maps) and so your insistence on securing "your" K was anathema to our model, it erected a significant obstancle between us and our mutual enemies and, to be honest, exposed your longer term plan to turn on us at a later stage in the game (at which point you would have been embedded in "our" territory and hitting us from behind our front lines.
If you had accepted the idea that we fight together and share territory the subsequent parting of the ways may never have happened. Your claims of broken promises are bogus. The real split happened because you couldn't accept that to ally with us meant having to share a longer term vision in which we were integrated. That's fine but don't blame WOlfhunt or anyone else for an outcome that, given your position, was inevitable.
Mmm... OK, =V= did a significant amount of damage to VST (1172 conquers) but Apoc did more (1360) and it was Apoc that got VST to quit the field.
to be honest, exposed your longer term plan to turn on us at a later stage in the game (at which point you would have been embedded in "our" territory and hitting us from behind our front lines.
hold on, did you honestly believe that our tribe of 5 or so members was planning on backstabbing you down the road? Incredible.
Well maybe more than once, but not very often. We surely always had very different ways to see the game play of this world. We didn't agree on the strategy here that is for sure.
***I most say that I would also enjoy playing the way you did as well if we were to apply it to other worlds, but the goals that we set here was to finish as a family and my contribution was made in order to achieve that goal. I would probably try it different in other worlds as I don't think we will ever see another world with the dynamics that W18 has.***
You had some of the biggest people in the world at that time.
Furthermore, yes, our alliance, RKN, BA, DVA, DS, TWA have always had an integrated battlefield.
Since, since forever.
What did =V= have a problem with? They had a problem that the red dots next door were going to turn blue.
If it was your "HOME" continent, then why the hell didnt you clean them up before it was "OUR" frontline?
=V='s arguments never made sense unless we make the assumption about a future betrayal, where out villages would be easy pickings.
Otherwise there should have been no issue with us nobling the red dots that =V= was either too lazy or too slow to noble in their own "HOME" continents.
=V='s arguments never made sense unless we make the assumption about a future betrayal, where out villages would be easy pickings.
Otherwise there should have been no issue with us nobling the red dots that =V= was either too lazy or too slow to noble in their own "HOME" continents.
snip
I won't debate your points simply because i don't feel like it. But I have to correct you on this. The alliance was formed very early in the life of this world (almost at the very beginning). So at the time it didn't include all the remaining players of the world. We did recruited, I won't hide that, but the alliance wasn't done to include all or even nearly all the remaining players of the world. We were about 1000 players and there were still close to 80 000 players in the world when the alliance has been formed. If we are still an alliance and now forming a group containing almost all the players of this world it is because of persistance. We stayed together and that is the only reason why. Keeping the group together wasn't an easy task for the leaders of Apoc. We said from the very beginning that our goal was to win as a group. We were told crazy because alliances don't last. Our goal was mainly to prove them wrong, that indeed an alliance can manage to stick together until the end. And in this it makes us all winners, because we prove to them that we were able to do it. The victory for many isn't even residing in the actual position we are ending in this world, the real win for most of us is the fact that were able to show that this can be done differently and that indeed alliances can sometimes last.
The fact that you disagree with it doesn't matter as our conditions for victory, the way we established them in the very beginning, are getting achieved. If Innogames wouldn't have closed the world then the world would have ended by itself as most of us would have deleted once the world would have been blue. We aren't going in your world to tell you how you should win. The way you want to get to the end of your world is totally yours to determine.