DeletedUser
Guest
its gonna cause pppl to stay in one spot and barely spread out not wanting to waste troops
Another TWA player here. Excellent. Find me on skype (same name as my user name here), trying to put together a tribe in the NE here
its gonna cause pppl to stay in one spot and barely spread out not wanting to waste troops
Chirchs can't be damaged by catapults.i think everyone has found a new building to aim the catapults at first.
Chirchs can't be damaged by catapults.
The church you begin with in your first village cannot be damaged...churches after that can be. (as far as my understanding goes)
Don't know, tbh. I thought I remembered reading somewhere that they can't be damaged, it may have been just your first one, but I went back to look at the world settings and it didn't say anything about damaging the church.The church you begin with in your first village cannot be damaged...churches after that can be. (as far as my understanding goes)
best tw stategy ever.Im gunna build a church in every village.
More religion = more war.
Don't know, tbh. I thought I remembered reading somewhere that they can't be damaged, it may have been just your first one, but I went back to look at the world settings and it didn't say anything about damaging the church.
in my opinion churches are gonna either
A) add a new element to long range nobling
or
B)Kill it entirely
after a certain point when one enters a war, you will most likely be nobling 24 hours away from your other villages and honestly, how does one expect to send nukes knowing they will only work at 1/2 ability? either you will be stuck doing that, or clever ones might noble a barby and quick throw upa church
how does one expect to send nukes knowing they will only work at 1/2 ability?
oh, i thought that if the troops attack went more than 8 spaces away from a church then they fought at 50% capacity