That's not exactly what I said :^p
Premium is
supposed to make the game easier to manage and nothing more. Without premium, a very skilled player with good scripts can probably manage the account as well as with premium and without spending much more time in the game (I have no idea, but I'd say only 50% more time to do the same as the premium user).
But there is something that can be done with a premium account but can't be done without: it's tagging incoming. No matter how skilled, or how much times the player spend ingame, he will never be able to tag the incomings.
And I consider that tagging incomings is an action, just as sending attacks or supports (you have to press the "ok" button), and it is as much important.
Imagine the game if only premium users could support other players... Wouldn't be much worse than what we have.
Imagine having lets say 4,000 incomings, you can sort them out without premium but that would take too long
You can sort them out almost just as fast with or without premium. You just need the required scripts. I've started writting mines, but I stopped when I realized I couldn't tag (actually I stopped when I activated my Premium and couldn't test the scripts anymore), besides tagging, all I had left was fixing minor bugs and make the script that opens a tab for each village under attack.
But the whole point, is that identifying an incoming is pointless if you don't do anything about it. And the first thing to do is usually to tag the incoming.