DeletedUser
Guest
I quite fancy the new Account management
"-Village Manager: you can enter fixed building levels that are built automatically"
Eh, there are scripts that practically do that. Its just a lazy tool.
I quite fancy the new Account management
"-Village Manager: you can enter fixed building levels that are built automatically"
Eh, there are scripts that practically do that. Its just a lazy tool.
Well true, theres Certain occurances where thats a virtue though, like i use IE because i can't access the internet at home for a while and my public library limits downloads, meaning i can't use any other browser. this is annoying but with the management it will ease my pain!
IE is the devil. That really sucks for you.
they reduce your resources i thought...why would you sacrifice that? i need to get in world and use them before making a sound jugment
No.I must apolgize for my ignorance here but I have neither read this whole topic nor researched this addition so...
Can this "militia" be used to spike?
No.
You can't move them out of the village, ergo you can't attack, support nor snipe with them.
Thank you, I was not willing to drop/risk production just to try to figure that out...though it seemed unrealistic since they're not featured in the RP, I woulda likely been stuck with them if I'd tested them, right? As in, they must die or can just be deleted?
This was MY idea! :icon_razz:
I am aware. It was my idea to bring them over to Tribalwars. :icon_wink:Gorth, you are genious. Or a lier. Or both Cause militia serves in innogames (Grepolis khe-khe) already years long.
It's a early farming lead..
Militia have zero haul according to the stats.
Please share your opinions. Do you think militia are a nuisance or useful?
Toby
It was my idea to bring them over to Tribalwars. :icon_wink:
Lol what? :icon_neutral:Aha. Now I see. At least we can finally answer the popular question, what ... needed it in-here