Lost had enough time to inner-noble the player (as it takes 2 weeks for an account to go barb) so it really wasnt all Sike!'s fault for nobling barbs on the borders...
While I do agree that they should have been able to noble the player before he went barb (Providing he didn't just click delete, which is only a 2-day wait), I understand why he wasn't. Take a look at ANY tribe on ANY world, especially those with over 35 members. They have more than one inactive account that are being nobled off, so that's doubling, tripling, (Up to 15x in my own experience) the number of villages they're trying to take.
I'm going to throw off an old-school example. In world 7, I was in *I*, and our allies PTT Family often had villages go barbarian without being able to finish them. We addressed this through two options. First off, was what I've outlined previously: all villages nobled before the leaders of PTT informed me about the barbarians were kept by *I*, and we didn't touch the rest. Second off, PTT leaders would often tell us PRIOR to players going barbarian that they were doing so, so I was able to send out lists prior, and made sure that *I* members knew they were off-limits.
Having players go barbarian happens, and it's not exclusive to this world, or to LOST. The blame in this instance, at least in my perspective, does solely lie on the shoulders of SIKE! for breaking, as I said prior, what are generally universally accepted functions of alliances (And NAP's in some instances).
Now, as for the LOST/SIKE war itself, credit given to SIKE for picking an opportune moment to increase their fortunes. I by no means have issues with the way the war began (Alliances being broken) because I've done it myself, and been accused of breaking alliances to fight a war (I mean, *NVC and us never had an alliance, but they still insist three years after they died that we did). My issues lie with the misinformation that has been provided by SIKE and SIKE! members.
Frankly, I don't care if tactics are 'dirty' or 'underhanded'; hell, I gladly claim sole responsibility for making it commonplace for wars to be fought without declarations (*I* v. THOR Family was the first war in the history of the English servers to be fought without a declaration topic), as well as being one of the better rule-benders in the English servers. I do care when members of tribes feel the need to misinform and mislead over what actually happened. It's rather grating for me to see people who aren't confident in their own decisions; I would much rather prefer a dirty player who is honest about being dirty, than a dirty player who lies about being honorable and clean.