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Throughout recorded history, there have been nations and movements that have sneak-attacked their way to early victories – The Military Junta of Imperial Japan, The Third Reich, The Sheriff of Nottingham, Larry and Curly of the Three Stooges … in addition to being execrable cowards, all of these antagonists share one commonality – they lost. They lost EVERYTHING, and they did so in a spectacular, thorough and complete fashion. I would venture to say that no small part of their defeat was the rage that all who were blind-sided by their cowardice felt as these puling maggots decided they didn’t need to discuss their differences with their opponents diplomatically; they didn’t need to state options and consequences, they didn’t even – at the very end, and (for example) as tribe after tribe has done in this world – need to inform their opponents they were going to war with them.
As macro-social trends are mirrored in closed societies, so we witness again – predictably, inevitably – another small group of individuals within our little cosmos who believe, even as they lead the people who follow them to defeat, that accepted rules of conduct do not apply to them; that they are essentially too important and too grand to follow the traditions of warfare as they have been shaped by all the players and tribes that have played this game for these several years.
They feel they are too special, or perhaps … too frightened?
Of course, dear reader, by now you have guessed which leadership of which tribe is under discussion. At this point in the game, only one group on this world is left that is capable of such complete ignoble cravenness: the leaders of Fenix, a tribe which [DT] had until now, a great respect for – as great and complete as was our disregard for their leadership.
Permit me, dear reader, to assist them in the duty in which they have so utterly failed. Allow me to show them what an honorable tribe does when hostilities go beyond one-on-one feuding and into sustained, organized operations; what a tribe does when its collective intentions are clear and its will is united; what a tribe does when it is unafraid. Let me write the words their trembling little fingers still somehow can’t be coaxed to type: [DT] and Fenix are now at war.
As macro-social trends are mirrored in closed societies, so we witness again – predictably, inevitably – another small group of individuals within our little cosmos who believe, even as they lead the people who follow them to defeat, that accepted rules of conduct do not apply to them; that they are essentially too important and too grand to follow the traditions of warfare as they have been shaped by all the players and tribes that have played this game for these several years.
They feel they are too special, or perhaps … too frightened?
Of course, dear reader, by now you have guessed which leadership of which tribe is under discussion. At this point in the game, only one group on this world is left that is capable of such complete ignoble cravenness: the leaders of Fenix, a tribe which [DT] had until now, a great respect for – as great and complete as was our disregard for their leadership.
Permit me, dear reader, to assist them in the duty in which they have so utterly failed. Allow me to show them what an honorable tribe does when hostilities go beyond one-on-one feuding and into sustained, organized operations; what a tribe does when its collective intentions are clear and its will is united; what a tribe does when it is unafraid. Let me write the words their trembling little fingers still somehow can’t be coaxed to type: [DT] and Fenix are now at war.