Add more information on resource costs for constructing/upgrading the stronghold, PP abusable buttons (because we all know they are going to be there), the total population size and whether dukes can use troops to attack player villages or only other strongholds?
Until some calculations can be made, feedback is going to be a series of speculations on how far it can be abused - such as pp boosting it for the tribe level bonus duration increases and easy coins to put the rich further ahead, corrupt dukes attacking their own members with super-nukes to internal them and further increasing the feel of the game speed which is already hard for lower activity players to justify playing the game.
Also, when is some creative talent going to be spent on actual quality of life and community improvements? especially for new players.
Even with new features like this you are not putting out enough information on the wiki so people can actually learn about them and plan for it.
Swear you do it just to trigger me...
If you are going to create new features to "keep the game interesting" so you can milk the community a bit longer, at least do it properly...
Mixed feelings about this NEW feature, as although the "idea" sounds good...feel mch123 has aired a view that many would find themselves in agreement with.
And can't help noticing that although you responded to Ragestyles question about the number of barbs..there is no response to the other posts. Why?...views might be negative, but "sweeping them under the carpet" won't resolve anything. And what used to be such a great game, will continue to decline in popularity, as you lose more of the veterans and new players are discouraged, from continueing, because they aren't able to learn the skills needed, before they become "victims".
Note: Might be a "New Member" to the forum, but played TW for over 10 years..so yes, DO remember what it used to be like. Was definitely more fun, before the PP system became so abused,.