Prime Minister Smith
New Member
- Reaction score
- 12
[Short intro]
The current flag mechanics are decent-ish, however the flag accumulation process is a bit dull.
I think there should be added % probabilities of getting higher level flags from the current processes.
[Suggestion]
Include higher level flag rewards for the current mechanics.
Example,
[Noble production]
The current reward of 1 level 1 flag for the production of noble is reasonable. There might be improvements, with some slightly better flags every so often, however with flag farming done with hundreds of noblemen a day, this could unintentionally become OP if the rewards and probabilities of getting those flag rewards isnt done properly.
[Achievements]
Not super interesting imo
[OD]
The OD achievements are an excellent opportunity to reward better flags based either on probabilities/or how far into the OD achievements one gets.
[Flag packages]
Innogames is losing out on revenue. Flag packages are useless to purchase for any account that has already accumulated flags.
***When writing this, I tested my premise. I spent 5k pp on flag packages, and got nothing interesting. 5k pp is what 50$? not worth it imo***
[Proof of spending]
[Excel sheet]
According to the flag page, I have a 25% chance of getting a higher level flag. Yet I only got 3 out of my 51 packages.
This is a 5+ sigma event, so either im very very very very unlucky or these numbers are FALSE.
If I really get this bad luck, then I am very happy it spilled into flags.
If the advertised numbers are wrong, well I wonder how many EU regulations on false advertisement are violated.
Either way, flag packages SUCK.
If these are improved, to give more interesting outcome, they may become relevant again.
[Did I miss anything?]
I probably did, who cares? not me.
The current flag mechanics are decent-ish, however the flag accumulation process is a bit dull.
I think there should be added % probabilities of getting higher level flags from the current processes.
[Suggestion]
Include higher level flag rewards for the current mechanics.
Example,
[Noble production]
The current reward of 1 level 1 flag for the production of noble is reasonable. There might be improvements, with some slightly better flags every so often, however with flag farming done with hundreds of noblemen a day, this could unintentionally become OP if the rewards and probabilities of getting those flag rewards isnt done properly.
[Achievements]
Not super interesting imo
[OD]
The OD achievements are an excellent opportunity to reward better flags based either on probabilities/or how far into the OD achievements one gets.
[Flag packages]
Innogames is losing out on revenue. Flag packages are useless to purchase for any account that has already accumulated flags.
***When writing this, I tested my premise. I spent 5k pp on flag packages, and got nothing interesting. 5k pp is what 50$? not worth it imo***
[Proof of spending]
[Excel sheet]
According to the flag page, I have a 25% chance of getting a higher level flag. Yet I only got 3 out of my 51 packages.
This is a 5+ sigma event, so either im very very very very unlucky or these numbers are FALSE.
If I really get this bad luck, then I am very happy it spilled into flags.
If the advertised numbers are wrong, well I wonder how many EU regulations on false advertisement are violated.
Either way, flag packages SUCK.
If these are improved, to give more interesting outcome, they may become relevant again.
[Did I miss anything?]
I probably did, who cares? not me.