the reason is not that it saves time in sending the troops, it's that once they die it's easier to rebuild. the timing not being great has nothing to do with it (and as I explained with the information I had all of the support should have gotten there 10 hours early, and thus no point in getting them timed to the same second whatsoever). If I had sent 2 full DVs instead of summing up to 2 DVs, it would have taken way more time to rebuild the same amount of troops (think parallel processing).
yes I agree, I thought the value to be better in my favor but after calculating it that's what I came up with. Nevertheless, 19<22 and as I said,
1. If I recalled the troops they wld need 5 days to come back, so that's really an additional 19-5=14 days
2. that D is not as useful to me as the nuke is to him
3. I never said it's a huge advantage. what I did say is that what he did is nothing to brag about, knowing that he hurt himself more (even if slightly) than he hurt me.
If I put 4 quarter DVs in a villa, if this villa gets attacked I lose 1/4th of a D from each villa supporting it.
If I put 1 full DV there, I'll lose a full DV
--> I would be able to recover 4 times faster
waste of time in what sense? it doesn't really take alot of time to do this, and I still send as much as I would have sent the regular way, so I don't see the disadvantage there.