slowdowntubby
Guest
So it's been about 7 weeks since I hit the big delete button and now that I've finally got this ridiculous game out of my system I thought I'd pop in to say hi. I can safely now say that the desire to play TW is absolutely zero in me. The thought of it is actually kind of repugnant to me, which is something considering I was logged in for an average of 4-5 hrs daily for roughly 500 days straight. :|
I kind of half skimmed the 120 pages of the world war 2 thread but my brain turned to mush after a while. I did get a chuckle out of some of the ridiculous things people are saying. But really I guess I just wanted to see how the war is progressing and how some of my old mates are doing. Even though I have grown to detest the game and the negative impact it had on my life, I do still value the friendships I made here. So hello to my old friends. And rukoh and KK too I guess.
Now here's where I rant a bit. Feel free to disregard if that's not your thing.... who am I kidding - this is the externals! Ranting is what it's all about.
This game is really not very good. I mean just mechanically. There is no meaningful skill involved. I think you all need to stop the debates about skill now. A fast computer, a fast internet connection, the right scripts, and a basic understanding of math are what you need to play. What you need to play at a high level is a massive commitment of time, luck and good social skills. The time is the main thing though and the commitment is so massive that I guarantee it will have a negative impact on your life. That's not to say that you can't play this game and live a normal life. You can. You just won't win. And if you're like I was, playing a game not to win is not an option.
Reason #2 why TW is not a good game:
If you are playing to win and you come under attack, you have zero control over how much time you spend online. Your opponents dictate that to you based on the frequency and intensity of their attacks. You are beholden to them. This is how TW morphs from being a game played for entertainment to a burden. When I play a game, if I don't feel like playing it anymore, I turn it off and come back to it later. You can't do that in TW. This realization was the final straw for me.
Before I finally hit delete, I had tried to quit 2 times already, dating back at least 5 or 6 months. When I tried to quit then I wasn't under attack. I hadn't been attacked in about 4 months actually. I just realized how much of a drain the game was on me. I had my own massive account to maintain and I was also responsible for organizing and motivating 20 odd other players. And I spent a lot of time on skype trading cookie recipes and all that. But I was convinced by others (hi wiz!) that I could successfully curb my online time by shedding some responsibilities and giving myself a daily limit of 1 hr. That lasted not very long. Soon enough I was back to leading a whole war group and playing upwards of 10 hrs a day.
I tried to quit cold turkey one other time a few weeks into the Deus war. I was under very light attack then but there was no coordination and the attacks were exceedingly poor. I honestly can type this with a straight face: I was spending inordinate amounts of time online because it was so bloody easy to noble Deus villages everywhere I looked! The reason of course is because I was online ALL THE TIME and everything was close range. That's hard to defend, as I would learn soon enough. But it was getting boring. At the time I probably had over 80 conquers and 0 losses. Through sheer willpower I did not log in for 8 days maybe 2 weeks before christmas. During those 8 days I felt great. I was sleeping right and eating right. And I had so much freetime on my hands! But then I started to feel bad about the friends I had left behind without even saying goodbye. And the people who I felt were counting on me. So I logged in, set one of my longtime TW friends as sitter, and told wiz that I'd be taking a break and back in the new year. That was mid december. Before the christmas break I had my account back and was playing even more than before and nobling up a storm. I felt powerless to stay away.
Then redfox and friends ran an op on me. I guess my 110-0 conquer stats finally got noticed . It started after the first attack break and continued into the new year. I was online constantly for several days - renaming, dodging, stacking, etc. Everything seemed to be under control so I took a night off to actually enjoy time with my wife and some of our friends. The fact that I needed to make sure my TW was ok first really says a lot about how backwards my thinking was. I was offline for probably 10 hrs. I didn't set a sitter because I've always hated setting sitters. I know how much of time suck it is and I don't like to burden other people with my problems.
I logged back on to find several thousand new incoming attacks, many from farmhound and laforge at close range. It took me nobling right next to laforge for him to finally do something about it. Many attacks were landing in less than an hour. Several villages in my shiny new K26 cluster had already been cleared. I will say that I am certain that I could have defended and survived with minimal loss. It just would have required putting in more time. But the whole experience was just such a massive eye opener for me. My account suffered because I took time off -after spending 4 or 5 days straight basically online - to actually live my life. In something of a frenzied state I actually hit delete that night. I didn't sit down and think about it, post a goodbye letter, or anything like that. I just reacted on instinct because mentally I knew that the whole situation was backwards and this was the only remedy for me. I felt a rush of euphoria but I also couldn't stop thinking about TW for the next 7 days. I believe Shannon has already posted on here somewhere my facebook message that goes into my reasoning and methodology a bit more.
Reason #3 why TW is not a good game:
Rules enforcement is self-policed and the people who enforce the rules are mostly unpaid teenagers! Think about that. It's a joke. If I play final fantasy, I can't just pull some shenanigans, make all my characters lvl 99, and only have to worry about it if someone reports me for it. And then maybe if I'm lucky the mod who it gets reported to happens to be one of my buddies. The game won't let me do it in the first place. This is so simple and blatantly obvious to me but somehow the geniuses at inno games haven't figured out how to write something like "you can't attack the same target from your account and a sit" into the code. The game knows who is sitting whom. The game knows who is attacking whom. I'm no programmer, but surely it's possible to figure this out.
I just think that when people ruin their lives over TW one would hope that at least they were doing it knowing that all the time they put in actually means something. Sadly until cheating is absolutely abolished, that's never going to happen and you all are putting hours into playing a game that has never had a level playing field. It's one thing to waste away hours and hours in front of your computer if you think that your hard work will earn you some reward (ie winning the world). Unfortunately the fact is instead you have to wonder if the people you're playing against are even playing by the same rules as you. That's wrong and it's one of the major reasons that all the fun was sucked out of this game for me.
In conclusion, because I know that there are those among you too stupid and/or lazy to read what I have typed, I will summarize. I think TW is a poor game and is fundamentally broken. Deus was finally able to make me do what I couldn't do on my own: quit. THANK YOU DEUS. I wish we had gone to war sooner.
If there are any among you who have, because of Tribal Wars, ever:
-been late for work, appointments, or school
-experienced physical discomfort/weight gain/loss of vision
-experienced mental anguish
-neglected your friends or significant other to the point of serious damage to your relationships
-or anything else that a rational person would consider detrimental to his or her well being
The victory that you are striving for is meaningless and hollow. I strongly urge you to HIT DELETE NOW. It is the best decision you will ever make.
Peace out
~marc
I kind of half skimmed the 120 pages of the world war 2 thread but my brain turned to mush after a while. I did get a chuckle out of some of the ridiculous things people are saying. But really I guess I just wanted to see how the war is progressing and how some of my old mates are doing. Even though I have grown to detest the game and the negative impact it had on my life, I do still value the friendships I made here. So hello to my old friends. And rukoh and KK too I guess.
Now here's where I rant a bit. Feel free to disregard if that's not your thing.... who am I kidding - this is the externals! Ranting is what it's all about.
This game is really not very good. I mean just mechanically. There is no meaningful skill involved. I think you all need to stop the debates about skill now. A fast computer, a fast internet connection, the right scripts, and a basic understanding of math are what you need to play. What you need to play at a high level is a massive commitment of time, luck and good social skills. The time is the main thing though and the commitment is so massive that I guarantee it will have a negative impact on your life. That's not to say that you can't play this game and live a normal life. You can. You just won't win. And if you're like I was, playing a game not to win is not an option.
Reason #2 why TW is not a good game:
If you are playing to win and you come under attack, you have zero control over how much time you spend online. Your opponents dictate that to you based on the frequency and intensity of their attacks. You are beholden to them. This is how TW morphs from being a game played for entertainment to a burden. When I play a game, if I don't feel like playing it anymore, I turn it off and come back to it later. You can't do that in TW. This realization was the final straw for me.
Before I finally hit delete, I had tried to quit 2 times already, dating back at least 5 or 6 months. When I tried to quit then I wasn't under attack. I hadn't been attacked in about 4 months actually. I just realized how much of a drain the game was on me. I had my own massive account to maintain and I was also responsible for organizing and motivating 20 odd other players. And I spent a lot of time on skype trading cookie recipes and all that. But I was convinced by others (hi wiz!) that I could successfully curb my online time by shedding some responsibilities and giving myself a daily limit of 1 hr. That lasted not very long. Soon enough I was back to leading a whole war group and playing upwards of 10 hrs a day.
I tried to quit cold turkey one other time a few weeks into the Deus war. I was under very light attack then but there was no coordination and the attacks were exceedingly poor. I honestly can type this with a straight face: I was spending inordinate amounts of time online because it was so bloody easy to noble Deus villages everywhere I looked! The reason of course is because I was online ALL THE TIME and everything was close range. That's hard to defend, as I would learn soon enough. But it was getting boring. At the time I probably had over 80 conquers and 0 losses. Through sheer willpower I did not log in for 8 days maybe 2 weeks before christmas. During those 8 days I felt great. I was sleeping right and eating right. And I had so much freetime on my hands! But then I started to feel bad about the friends I had left behind without even saying goodbye. And the people who I felt were counting on me. So I logged in, set one of my longtime TW friends as sitter, and told wiz that I'd be taking a break and back in the new year. That was mid december. Before the christmas break I had my account back and was playing even more than before and nobling up a storm. I felt powerless to stay away.
Then redfox and friends ran an op on me. I guess my 110-0 conquer stats finally got noticed . It started after the first attack break and continued into the new year. I was online constantly for several days - renaming, dodging, stacking, etc. Everything seemed to be under control so I took a night off to actually enjoy time with my wife and some of our friends. The fact that I needed to make sure my TW was ok first really says a lot about how backwards my thinking was. I was offline for probably 10 hrs. I didn't set a sitter because I've always hated setting sitters. I know how much of time suck it is and I don't like to burden other people with my problems.
I logged back on to find several thousand new incoming attacks, many from farmhound and laforge at close range. It took me nobling right next to laforge for him to finally do something about it. Many attacks were landing in less than an hour. Several villages in my shiny new K26 cluster had already been cleared. I will say that I am certain that I could have defended and survived with minimal loss. It just would have required putting in more time. But the whole experience was just such a massive eye opener for me. My account suffered because I took time off -after spending 4 or 5 days straight basically online - to actually live my life. In something of a frenzied state I actually hit delete that night. I didn't sit down and think about it, post a goodbye letter, or anything like that. I just reacted on instinct because mentally I knew that the whole situation was backwards and this was the only remedy for me. I felt a rush of euphoria but I also couldn't stop thinking about TW for the next 7 days. I believe Shannon has already posted on here somewhere my facebook message that goes into my reasoning and methodology a bit more.
Reason #3 why TW is not a good game:
Rules enforcement is self-policed and the people who enforce the rules are mostly unpaid teenagers! Think about that. It's a joke. If I play final fantasy, I can't just pull some shenanigans, make all my characters lvl 99, and only have to worry about it if someone reports me for it. And then maybe if I'm lucky the mod who it gets reported to happens to be one of my buddies. The game won't let me do it in the first place. This is so simple and blatantly obvious to me but somehow the geniuses at inno games haven't figured out how to write something like "you can't attack the same target from your account and a sit" into the code. The game knows who is sitting whom. The game knows who is attacking whom. I'm no programmer, but surely it's possible to figure this out.
I just think that when people ruin their lives over TW one would hope that at least they were doing it knowing that all the time they put in actually means something. Sadly until cheating is absolutely abolished, that's never going to happen and you all are putting hours into playing a game that has never had a level playing field. It's one thing to waste away hours and hours in front of your computer if you think that your hard work will earn you some reward (ie winning the world). Unfortunately the fact is instead you have to wonder if the people you're playing against are even playing by the same rules as you. That's wrong and it's one of the major reasons that all the fun was sucked out of this game for me.
In conclusion, because I know that there are those among you too stupid and/or lazy to read what I have typed, I will summarize. I think TW is a poor game and is fundamentally broken. Deus was finally able to make me do what I couldn't do on my own: quit. THANK YOU DEUS. I wish we had gone to war sooner.
If there are any among you who have, because of Tribal Wars, ever:
-been late for work, appointments, or school
-experienced physical discomfort/weight gain/loss of vision
-experienced mental anguish
-neglected your friends or significant other to the point of serious damage to your relationships
-or anything else that a rational person would consider detrimental to his or her well being
The victory that you are striving for is meaningless and hollow. I strongly urge you to HIT DELETE NOW. It is the best decision you will ever make.
Peace out
~marc