Duplicate Make diplomacy a binding agreement

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So I have come up with a brilliant idea
Say you would able to agree on a NAP for a certain amount of time and the game would make it so you physically cant attack each other.
Obviously both tribes would have to agree to this before it comes into action.
This way diplomacy actually carries some real weight instead of just opening up for backstabs and betrayals.
What are your thoughts on this?


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Tribal Wars Team
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Suggested and rejected before.

While we do understand why you believe this is necessary, we will not enforce any kind of grace periods or technical limitations, nor make diplomacy binding in any way.

As in a real medieval world, trust and backstabbing are part of the experience.