This is just false. This game is not about one tribe killing all the other tribes. The reality is that this game is about one thing: Making money for InnoGames.
But more to your attempted point...
Yes, the name of the game is called tribal wars. The principle organizing structure of the game is a tribe. However, the creators allowed greater degrees of organization and cooperation. Indeed, the very EXISTENCE of alliances and the mechanisms that aid alliances proves that this game is NOT about 1 tribe killing all the others. The game REWARDS cooperation and organization.
To be successful, tribes should find advantages they can exploit -- so your game can continue and your enemies' games can be ended. That's it.
Who you choose to befriend, betray, and attack is up to you. But there are plenty of people who play this game alone. Do they win? Not usually. (Although I did notice a top player on w7 is tribeless. Odd.)
So, let me get this straight... you admit that TW has never given directives or guidance on whether families are bad or good... but then you conjure up this exact motive when explaining the tribal pop limits. Nice. Speak paradoxically much? Different worlds have different rules for different reasons... but the MAIN reason: InnoGames wants to make money. If they give more people different options, more people play. That makes the company more money. It's quite simple.
As for cutting "dead weight"... as was stated... oh... I don't know... about 40 times by now... we won't turn on friends and teammates just because others want us to. If we must pare down to a single tribe, we'll do it through mass-deletions. It'll be voluntary. As you said - many people are bored already, and just hanging around to see the world end. If we need to delete to bring that about, then we'll do so. I don't see how this is so difficult to understand among you w7ers.
BUT I THOUGHT IT WAS TRIBAL WARS! NOT ALLY WARS!! WAAAAA!!!
We're all winners.
And your "right" to flame here is not actually a right, BTW. It's a privilege bestowed upon you by TW. Try to break the rules and see how your "rights" get shut down. lol
I am not arguing about the application of RL standards to a game. That was actually you who did that. You cited RL as an explanation for the continued existence and growth of enemies -- oops! sorry -- non-threatening other players that aren't in your tribe. When I used your same rationale to undercut your argument, you now say RL is not comparable.
Talk in circles much?