1. How does that prove any point? You have many worlds with slowest unit speed, movement speed aswell as world speed. Many players are playing these worlds like any other.
He was simply pointing out your contradictory statements.
2. That was a bit of my point all along, I often see that Offensive attacks are often stronger than defending. Why not make it easier to defend? Noobs don't know how to defend do they? Of course they don't they don't even know how to play the game, and most of them seem to recruit defensive units.
Wrong, it is much easier to defend. Against a good defender, an attacker will rarely ever win unless they are crafty, unpredictable, far larger, or have the support of a tribe. Few of which happen to newbs.
3. Again this was pointed to get new players and make experienced players more unexperienced in this world. It is suppose to be a hard world didn't I say so?
Yes but you are simply making it even more unbalanced toward defending than it already is.
4. ''They're already not good, but what if they barely can defend against it?'' As you see I already stated what you wrote before you even wrote it. Point being that today if you stack with enough swords you can defend against cavalry, What if they can't at all? It would change the game drastically and player have to think more about mixing their units for good Defense.
They
already can barely defend against it. What you are proposing is not very much actual change, if any.
I do realize units has its weaknesses at tw but not as much that people actually have to think about what they are sending as support / attack.
It's not because they don't have to, it's because they can't.
Tell me exactly what attack I will be sending at you. I have 5 or 6 different nuke builds, you have no idea which one I will be using. And that's even assuming I'm using all my troops in one attack, which is not always the case.
Tell me what defense I will have in any given village, how many villages' worth, how much support I will have. That's right; you can't.
You cannot predict what troops your opponent will have if they are even half-decent. The best you can do is guess based on what troops they have used in the past, maybe even what others in their tribe use. There's simply no way you can know.