It could be a good improvement especialy in late game if we could choose only 1 resourse (wood/clay/iron) to scavange, it gets ennoying when we a surplus or deficit on a resourse over and over and exchanges on the market dont fix it.
Hi. This is a scavenger script that distributes troops between the available/selected levels to maximize resources per hour. It was approved in ticket #t13006587 under the old approval system. However, I'm uploading it here as well to make sure that it is approved under the new system, and since...
Can we create a scavenge tab in our reports page? We have attack, defense, trade, support, events, etc. Because scavenging has become so much of the game, I think it would be beneficial for a scavenger section rather than to group them all in miscellaneous.
Thanks.
This is the current single village scavenging screen:
It shows the amount of resources to be scavenged, it shows the time, however it does not show the amount of units and what units where sent on each scavenging run.
I think it would be beneficial to show that kind of information on this...
Approved t14493425 (.net)
Approved t14513816 (.nl)
This script goes back to basics, optimizing resource scavenging on a single village. Fundamentally, it is based on a script by @Shinko to Kuma, but the inner math is such that the resources scavenged per hour are maximal (see plots below)...
Hello,
I was wondering if there is a way on seeing "In a day Ranking" for a specific tribe, possibly a script for it?
trying to see the performance of my tribe and rank who has the most scav/loot in the tribe
Hello all,
I suggest the ability to allow players to define which troops should be available to scavenge in a given village. This would be particularly helpful while using the Mass Scavenging premium feature.
Benefits:
Removes chance of accidental paladin deployments
Guarantees desired static...
Here's the results video some of you have guys have been asking about in game on the results i got on w114 using the Spear Rush (Scavenging) - Simple Startup Guide that worked so well on w103! I started about 30 days late on this world but still made 1000+ spears and had plenty of time in...
Hello everyone!
This is one of my first posts to the forum. I hope you find it helpful/interesting!
Recently I decided to tackle the challenge of finding the optimal scavenging method. We can't consider of the objective of this problem to be simply to get the most resources. We must think of...
Can you set that missing troops for scavenging in mass scavenge do not cancel all scavenge command, but just do not stat scavenging in the village that has no troops.
As it is now if one village in the list is missing one pop of troops or one type of troop command will be canceled for all...
Hello,
First off the idea of Mass scavenging is a very good one, so thank you for implementing it. I just had a little bit of feedback if that was okay.
It is pretty good as it is for those who have memorized the scavenging amount they want but for some people they wont know how much to...
Using scavenger for large accounts can typically be a pain, doubly so when your co/account owner/old owner didn't unlock the various scavenger levels, requiring a rather tedious walk through of all your villages to ensure that scavenging has been unlocked throughout. Would it be possible to add...
Last update: 11 JUNE 2019 - REWRITING CODE FROM SCRATCH
https://puu.sh/DEi8Q.mp4
13 June: added a counter that says how many times the script got used by all users :D
How to use:
Scavenge script:
javascript:
var premiumBtnEnabled=false...
Since I'm a nooby barb nobler and have started to get tired of constantly having to unlock every level on scavenging. I'm suggesting a research template for unlocking/researching the scavenging levels much like the one already existing for troop levels.
Is it possible to include the Scavenging paths into Overview? For example under the research tab. This is so that unlocking them in mass wouldnt be so tedious, and it is currently incredibly hard to find a village with only, lets say 3 or none unlocked, when you have 100 yourself.
A screen whereby you can see for all your villages, how long until the scavenging troops return (like we have a commands page where we can see where attacks will land/return for all villages).
Would be very helpful to have some kind of mass scavenging screen, to make scavenging much more manageable when you get 50-100-150 villages etc. Would work kind of like mass recruitment I guess.
With the new function, Scavenging, being introduced it has really changed the farming world, and how fast we get awards compared to before. But I would like if we could seperate these two stats, just like we do in statistics with two different colored columns.
So my suggestion is that we create...