I know this has been discussed in the past, but I have to bring it up again. Aletheia's Bonfire is too good as it is here. Anyone that gets it, has almost a guarantee to defend against anything, provided the player actually builds catapults. I've seen it many times, any player with this item just survives assaults, plain and simple. Even the biggest nukes have no chance. Reducing 1000% to 500% would be fair. It would still give considerable advantage of actually building catapults, but not so much that it towers over other items. Because as it is, this item is far far greater than any other, so luck plays too great a role. And its not like the player has to build catapults non-stop to get this advantage, he would only need 150, which isn't much considering you would at most manage to complete 1k of each (spears/swords/archers) in the same time, considering a well upgraded village. And on top of that you don't even take training time from other buildings, it is trained seperately. Ofcourse when time goes on enough players have it to balance it, but those that get it early can plan ahead and use a catapult strategy in defending, making their defense virtually unbeatable and giving them an unfair advantage.