DeletedUser
Guest
Is this what w24 is becoming? A barb-nobling fest? A contest, as to who can cannibalize the most villages? A matter not of war, not of power, not of gaming, but of... collecting? Like an artist, who decides to buy drawings, rather than sketch himself.
Fun? Perhaps, if you're one of those kind of players. Interesting? I thought not.
I'll give you a brief, very brief glimpse into the current state of the world.
[spoil]Side 1:
Tribes: Deus
Players:
Side 2:
Tribes: S²ORMe
Players:
Timeframe: Last month
Total conquers:
Side 1: 2,682
Side 2: 4,386
Difference: 1,704
Total conquers against opposite side:
Side 1: 393
Side 2: 465
Difference: 72
Points value of total conquers:
Side 1: 25,182,432
Side 2: 41,715,052
Difference: 16,532,620
Points value of total conquers against opposite side:
Side 1: 3,625,704
Side 2: 4,347,699
Difference: 721,995
[/spoil]
Huh, stats? What does it mean!?!1 I'll tell you what it means. The amount of war related conquers dropped to ~15% for Deus and ~11% for Storm.
World war? What war?
Why is this? It's simple. Players delete. Players leave. Change worlds. Jump accs. Quit. Why is it a problem? Because of the incessant barb-whoring this results in. We can all agree that barbs are easier to noble than the enemy. And when a mate turns barb in your back yard, well, you 'have' to clean it up, right? And it's cheap, so.....
WRONG! Wrong, wrong, wrong, wrong, wrong. Why? It's a vicious cycle. Do you really believe you can gobble up all those barbs, 'before the enemy does'? Do you really believe that you'd be using those villages 'to build nukes for the war'? Do you really believe that this behaviour helps you, helps your tribe, helps the world? Wrong. More barbs pop up every week. The gaps in the dominance map? Those aren't split-offs, they're barbs! There are too many to noble, and they multiply. The exact same goes for the accs to internal. Or to give to a new guy. My experience? New guys end up barb, too, eventually. Or quit just the same. You can't fill all your accs, so you're reduced to cannibalization.
Every, bloody, day.
But surely, now that we have half-price nobles, we can finish this? NO!!
Read that again. 58 thousand barbs. Crucial? The number is not dropping. Did you know, that nobling all of them would be equivalent to nobling Deus and TTD, entirely? (for a comparison: Total villages: 294.867 (327.63 per player) -- this means that, literally, 20% of the world is barbarian). Can it be done, knowing that more barbs would sprout up?
The answer is simple, very simple. No, it cannot be done. Not now. Not with half-price nobles.
What would half-price nobles accomplish? This is easy to answer: People would noble more barbs, more cannibalization claims and... achieve nothing. The war would, if anything, scale back because players have more nobles to spend on barbs. The same reasonings would flourish, 'more nukes for the war', 'enemy-prevention', and it's bull. If anything, half-price nobles would worsen this spiral of depression, of boring, uninteresting crap.
Who would benefit? Non-participants.
So, why should you vote for half-price nobles? The answer is as clear as it is concise.
You. Should. Not.
Fun? Perhaps, if you're one of those kind of players. Interesting? I thought not.
I'll give you a brief, very brief glimpse into the current state of the world.
[spoil]Side 1:
Tribes: Deus
Players:
Side 2:
Tribes: S²ORMe
Players:
Timeframe: Last month
Total conquers:
Side 1: 2,682
Side 2: 4,386
Difference: 1,704
Total conquers against opposite side:
Side 1: 393
Side 2: 465
Difference: 72
Points value of total conquers:
Side 1: 25,182,432
Side 2: 41,715,052
Difference: 16,532,620
Points value of total conquers against opposite side:
Side 1: 3,625,704
Side 2: 4,347,699
Difference: 721,995
[/spoil]
Huh, stats? What does it mean!?!1 I'll tell you what it means. The amount of war related conquers dropped to ~15% for Deus and ~11% for Storm.
World war? What war?
Why is this? It's simple. Players delete. Players leave. Change worlds. Jump accs. Quit. Why is it a problem? Because of the incessant barb-whoring this results in. We can all agree that barbs are easier to noble than the enemy. And when a mate turns barb in your back yard, well, you 'have' to clean it up, right? And it's cheap, so.....
WRONG! Wrong, wrong, wrong, wrong, wrong. Why? It's a vicious cycle. Do you really believe you can gobble up all those barbs, 'before the enemy does'? Do you really believe that you'd be using those villages 'to build nukes for the war'? Do you really believe that this behaviour helps you, helps your tribe, helps the world? Wrong. More barbs pop up every week. The gaps in the dominance map? Those aren't split-offs, they're barbs! There are too many to noble, and they multiply. The exact same goes for the accs to internal. Or to give to a new guy. My experience? New guys end up barb, too, eventually. Or quit just the same. You can't fill all your accs, so you're reduced to cannibalization.
Every, bloody, day.
But surely, now that we have half-price nobles, we can finish this? NO!!
Read that again. 58 thousand barbs. Crucial? The number is not dropping. Did you know, that nobling all of them would be equivalent to nobling Deus and TTD, entirely? (for a comparison: Total villages: 294.867 (327.63 per player) -- this means that, literally, 20% of the world is barbarian). Can it be done, knowing that more barbs would sprout up?
The answer is simple, very simple. No, it cannot be done. Not now. Not with half-price nobles.
What would half-price nobles accomplish? This is easy to answer: People would noble more barbs, more cannibalization claims and... achieve nothing. The war would, if anything, scale back because players have more nobles to spend on barbs. The same reasonings would flourish, 'more nukes for the war', 'enemy-prevention', and it's bull. If anything, half-price nobles would worsen this spiral of depression, of boring, uninteresting crap.
Who would benefit? Non-participants.
So, why should you vote for half-price nobles? The answer is as clear as it is concise.
You. Should. Not.