DeletedUser
Guest
i ll try this:
you are both noobs.
*sits down and waits for the flames to come :icon_razz:
you are both noobs.
*sits down and waits for the flames to come :icon_razz:
i ll try this:
you are both noobs.
*sits down and waits for the flames to come :icon_razz:
Think of it, 100 villages(maybe 50-80 offenses) coming down on some 100k player(10-11 villages) Can you seriously tell me that the combined defense of 11 villages will take out 80 offenses? .
Well,
Considering that there is the morale penalty (55% at the worst) that has been mentioned previously there is also the fact that the 1mil player is obviously Point Whoring with only 100 villages. They should have at least 105and preferably 110 or above.
I've managed 125 before with just over 1mil.
Well,
Considering that there is the morale penalty (55% at the worst) that has been mentioned previously there is also the fact that the 1mil player is obviously Point Whoring with only 100 villages. They should have at least 105and preferably 110 or above.
I've managed 125 before with just over 1mil.
Sometimes people are too lazy to demolish high levels hq or market in conquered villages. I just like my villages have the same magic points 9898 But this does not matters if player has every village with diferent points but if his villages almost all are 12154 so that is a reason to consider him as pointwhoreWell,
Considering that there is the morale penalty (55% at the worst) that has been mentioned previously there is also the fact that the 1mil player is obviously Point Whoring with only 100 villages. They should have at least 105and preferably 110 or above.
I've managed 125 before with just over 1mil.
1 million points and 100 villages means an average of 10k points per village, in my book that's point whoring as you can easily shave 500 points from every village and have 105 villages without even trying.
I had an average of around 8500 points for my villages. Every building you demolish makes more room for troops and means bigger nukes and bigger defences so you can win the inevitable wars.
If your not building nobles in the village you only need a lvl 15 Village HQ and a lvl 15 smithy. Everyone always has too much clay in the end so why not drop clay pits to 29? There are plenty of other points savings that can be made.
By the time you are at 100+ villages farming doesn't really give you that much relatively anyway.
Clay for me was always the resource I had too much of and the markets were clogged with offers needing wood/iron for clay. You end up with too much iron/wood when you make coins so you trade them for clay with others who are still making troops.
I'm talking when people are at the later stages of the game, when you mint 200+ coins a day, not when you are just starting out.
Farming is still worth it when your are expanding from the 1 - 20 or 30 village stage. I kept count once and at the height of my farming I took in 4million of each resource in one day.
I also don't like the max noble distance, as I've sent out a 250+ hour noble strike before.
The lowest I'd ever demo my HQ is to lvl 25, and even then I probably wouldn't build past that.
Demoing resources because you have "too much clay" is absurd. If anything, you should too much wood or iron, but I would rather trade it away than the let it g to waste.
I dunno, that's what I did in W1, find no reason to change that now.