Average troops per player:
10931 5812 10631 5189 1108 4336 507 2354 413 349 1 2
These are the average troops per player in world 47. note, this IS per PLAYER NOT VILLAGE.
This really interested me because according to this, the average player has more population of defense than offense. (roughly 3281 (this math may be slightly off, but y point will be the same) more defense population than offense population, counting cats as both an offense and defense unit, i negated their effect and didn't add them to either side. While scouts are typically used in both manners as well, they were not added to either side also. I ignored the pally again as it can be used for either, the weapon being so important, though 10 pop isn't much. The 2 nobles were counted as offense, amounting to 200 population.)
So, When i hear players talk about their playstyle, it is typically agreed that offense is the way to go and I know a lot of players who play very aggressively and with a great deal of Offensive villages at their disposal. While defense is obviously important, I was simply surprised to find that , with the same 24k population in all the villages, there are actually more defensive villages in this world than offensive villages. Like I said this really surprised me, so I thought to myself HOW COULD THIS BE?
I could only come up with one answer: That offense was used so often that even though players have so many offense villages, their offenses may actually be lower than the amount of population of their total defense. Unfortunately, it also means that if offense is being used, defense is being killed, so this answer definitely has some missing holes in it.
Anyways, this was the best place i could find to put it as it is comparing troop builds. While this isn't exactly a troop build thing, I am curious as to what you guys think about defense: offense village ratios... which do you prefer to have more of? and do you think that the "average" player as made by twstats is just a long ways off. (okay so honestly, the average player has 22.61 villages, which means they obviously aren't a great player at this point in the world. since his troop capacity isn't being close to used at all in any of the villages. they're about 360k pop short of using all 24k slots in 22.61 villages assuming a rather low 3500 population for buildings.) So while the 'average' player is off, it is still worth mentioning that it is the combination of all the players. So while the 'average' is off, all of the accounts with no troops in them at all aren't adding anything but are subtracting a lot. (if that makes sense) So, what do you guys think? does world 47 actually have more defensive units in the better player's villages than they have offense or does twstats simply represent ENOUGH low level turtled in players that it skews the stats? or is there another reason?
Answer my curiousity. :3 please, thanks.