DeletedUser
Guest
I'd give you good points, but you were in STACHE and everyone knows that STACHE sucked
Yaya, still more awesome than you. ^^
I'll go to the last person who posted a review which is . . . .
IceHotPenguin:
Player: 8/10 - that's about as high as I grade without firsthand knowledge. I know some in AoE hate you so you could be a jerk
Points: 9/10 - very nice, not much else to say
Tribe: 8/10 - Punch! is my tribe as well so we'll leave it at that
Position: 9/10 - Fairly tightly clustered which I always like to see, in a great k for expansion towards the Northwest and a number of directions
ODA/ODD: 9/10 ODA is not stupidly high, ODD is a little low but given your location and the quality of some of the players I would imaging you killed them before they could do anything so can't complain about that.
As a side note you have yet to take a barb, although I know I am in the minority on this one, I think that is generally speaking fairly stupid. People waste time farming when they could just take the village and build troops, it leaves areas for your enemy to come in, can be a waste of troops as you go after low morale targets rather than barbs, etc. I could go on and on, but that being said it doesn't seem to have hindered your growth and everyone has different playing styles.
But if you have 70 nobles . . .take some barbs
You also get another point for having all different village names, they don't bore me to death like half of the ones I see.
Yes, a number in ~AoE~ do not like me. They tend to like my co, but not me. :icon_smile: Thank you for complimenting our village names, they are beautiful. Well the ones I name are. :icon_redface: I somewhat agree with you about the barbs, but the thing is farms = more coins, more coins = more nobles, more nobles = more villages. And as it is, I barely maintain an adequate amount of nobles, because I have so many player villages I can noble, so barbs aren't really high on my priority list. ^^
I'll let someone else do you, unless everyone is lazy - in which case I will.