DeletedUser120220
Guest
Tribalwars as a whole has seen a declining player base last few years so we assume changes should be made for the better instead of for the worse.
Recently the rules have been rewritten could have been great because there are a lot of aspects to the game and there was some vagueness to the rules so clearing those up would have been convenient for the player base yet it seems (to me and others at least) this has not been accomplished at all.
Vagueness has been increased instead of decreased, let me state a number of examples here:
- Anything written in the game or connected services can be reported and be used as evidence against a player in an appeal or other support issues. If in doubt the interpretation of the messages will fall to the support team.
Connected service is not defined anywhere on the tribalwars website and according to a support ticket it is just the external forums so why use "Connected services", this implies there is more than one connected service and only confuses players and increases ticket load on the mods
- Publishing the content of any communication with the support team or other players without their full consent is not permitted.
The lack of openness from the support team is concerning and makes players wonder if the rules are applied to everyone equally (which 106 has proven to not be the case recently)
- As the support team has the right to ban scripts even if they abide by the rules, every script should be approved before usage. With there being a slim number of scripters in the recent days of tribalwars preserving these should be at least somewhat important to the support team as a large part of the paying player base uses scripts a lot. For a scriptmaker it is very discouraging to send in a ticket for approval and have to wait a month on a reply, that is not something that helps the player base.
- The rules on merging accounts have also been changed, yet the rules on the rule page are vague and if someone would just read this it could result in a ban. There is more information about how to merge accounts yet this is not linked on the rulepage, it is linked in an external forum post which is easily missed by newer players.
Besides these issues, there are also a number of balance issues which have only grown larger and have never been addressed by any mod. The actual value of the available items in the events are way different from the set price in the event currency which has been addressed multiple times yet the Anvil of the Mercenary King event has shown that no developer has tried rebalancing these issues since they were first addressed in a feedback topic. There should be plenty of data to be collected to rebalance these events and fix the meta which is currently broken.
It is widely recognized that PP has a huge influence on the game, not everyone appreciates this yet there are plenty of people willing to spend money on the game so it's unlikely to ever change so personally I've accepted this. There are however a number of issues with PP spending opportunities between accounts. For example war packages come out for purchase every so often, however it only appears on one world out of the x amount an account is active on. Accounts with only one active world are guaranteed the offer on the world of choice however accounts active on multiple worlds (giving Inno more revenue) or playing a world serious and pp farming on one have the chance of getting the offer on the world they don't want it on. When Aliyah was CM she would switch over the packages to a world of choice (showing it is technically possible) yet the new CM JawJaw refuses to do this without fixing the issue only increasing the unfairness between players.
The Anvil of the Mercenary King also had issues of unfairness between players in pp spending which I addressed with detailed calculations in the feedback topic yet no mod took the effort to reply to this showing no interest in fixing issues with the game and breaking the will of players to give feedback.
We've seen the game we love drift further away from what we hope it would be someday and recent changes give little hope of improvement. I (and others) am willing to offer my feedback to help improve the game yet it just feels like the mods/developers have very little interest in this and are driving more and more players away so I'd like some feedback on these issues.
Recently the rules have been rewritten could have been great because there are a lot of aspects to the game and there was some vagueness to the rules so clearing those up would have been convenient for the player base yet it seems (to me and others at least) this has not been accomplished at all.
Vagueness has been increased instead of decreased, let me state a number of examples here:
- Anything written in the game or connected services can be reported and be used as evidence against a player in an appeal or other support issues. If in doubt the interpretation of the messages will fall to the support team.
Connected service is not defined anywhere on the tribalwars website and according to a support ticket it is just the external forums so why use "Connected services", this implies there is more than one connected service and only confuses players and increases ticket load on the mods
- Publishing the content of any communication with the support team or other players without their full consent is not permitted.
The lack of openness from the support team is concerning and makes players wonder if the rules are applied to everyone equally (which 106 has proven to not be the case recently)
- As the support team has the right to ban scripts even if they abide by the rules, every script should be approved before usage. With there being a slim number of scripters in the recent days of tribalwars preserving these should be at least somewhat important to the support team as a large part of the paying player base uses scripts a lot. For a scriptmaker it is very discouraging to send in a ticket for approval and have to wait a month on a reply, that is not something that helps the player base.
- The rules on merging accounts have also been changed, yet the rules on the rule page are vague and if someone would just read this it could result in a ban. There is more information about how to merge accounts yet this is not linked on the rulepage, it is linked in an external forum post which is easily missed by newer players.
Besides these issues, there are also a number of balance issues which have only grown larger and have never been addressed by any mod. The actual value of the available items in the events are way different from the set price in the event currency which has been addressed multiple times yet the Anvil of the Mercenary King event has shown that no developer has tried rebalancing these issues since they were first addressed in a feedback topic. There should be plenty of data to be collected to rebalance these events and fix the meta which is currently broken.
It is widely recognized that PP has a huge influence on the game, not everyone appreciates this yet there are plenty of people willing to spend money on the game so it's unlikely to ever change so personally I've accepted this. There are however a number of issues with PP spending opportunities between accounts. For example war packages come out for purchase every so often, however it only appears on one world out of the x amount an account is active on. Accounts with only one active world are guaranteed the offer on the world of choice however accounts active on multiple worlds (giving Inno more revenue) or playing a world serious and pp farming on one have the chance of getting the offer on the world they don't want it on. When Aliyah was CM she would switch over the packages to a world of choice (showing it is technically possible) yet the new CM JawJaw refuses to do this without fixing the issue only increasing the unfairness between players.
The Anvil of the Mercenary King also had issues of unfairness between players in pp spending which I addressed with detailed calculations in the feedback topic yet no mod took the effort to reply to this showing no interest in fixing issues with the game and breaking the will of players to give feedback.
We've seen the game we love drift further away from what we hope it would be someday and recent changes give little hope of improvement. I (and others) am willing to offer my feedback to help improve the game yet it just feels like the mods/developers have very little interest in this and are driving more and more players away so I'd like some feedback on these issues.