This script can only be run from the map screen:
/game.php?screen=map
(if you are not already on this screen then you will be redirected here)
This is how the script looks like in practice:
This script can help to find small players so you can build farming player scripts.
The scipt can help...
This script can only be run on this screen:
/game.php?screen=report&mode=all
The idea behind this script is to make it easier for the player to scroll through reports. We all know the struggle when we have a lot of reports and have to clean the reports folder, we have to move up and down...
This script can be run from the Command confirm screen:
/game.php?screen=place&try=confirm
This is how the script looks like in practice:
This script gives wings to the new Fake Train feature built in-game.
With this script you can fill units with:
fixed amount of units
dynamically fill all...
This script can be run everywhere on the game.
The list of scripts will be automatically updated every time a new scripts of mine will get approved.
You can filter scripts based on their name using the search field.
Here is how the script looks like in action:
Hope you find these scripts...
This script needs to be run either on the Attacks or Defenses reports overview.
This is how the script looks like in practice:
This script is another quality of life improvement script. With this script you can filter reports based on the defending player, defending tribe, etc. The script...
This script can be run on this screen:
/game.php?screen=notes&mode=own
If you are not already here, you will get redirected from the script.
This is how the script looks like in action:
I built this script since I was having trouble finding saved notes on tribe mate villages. With this...
This script needs to be run on the map screen:
/game.php?screen=map
If you are not already there, the script will redirect you there.
This is how the script looks like in practice:
Personally I love to have a frontline group and sometimes it gets hard to manage what village goes into that...
This script needs to be run on the Map screen:
/game.php?screen=map
(if you are not on the map screen, it will redirect you there)
This is how the script looks like in action:
You can filter bonus villages by radius (from the current village), bonus type, and minimum points of bonus village...
This script needs to be run from this screen:
/game.php?screen=snob
(or will redirect you there if you are not there)
This is how the script looks like in action:
I thought about working on such a script while I was playing on a new world and I had no nobles ... so I was preparing and wanted...
This script can be run on this screen:
/game.phpscreen=buddies
(otherwise it will redirect you here)
This is how the script looks like in practice:
Feel free to reply to this thread if you have any suggestions, need help, or found a bug in this script.
This script can be run on this screen:
/game.php?screen=overview_villages&mode=commands
This is how the script looks like in action:
This script can be used during ops to more easily find how many attacks you have sent on a village, etc.
This script will not work if you have renamed commands...
This script can be used to generate sequential and random fake scripts (random is selected by default).
You can also customize the amount of troops you want to send using this script.
This allows for this script to generate scripts which can be used for fakes, fangs, scouting missions and with...
This script needs to be run on the Simulator screen:
/game.php?screen=place&mode=sim
(if you are not currently on that screen you will get redirected there)
The script will:
- auto select the "This village" option from dropdown
- the script will fetch incoming support troop counts
- then script...
This script can only be run on the Map:
/game.php?screen=map
This is how the script looks like in action:
This script is based on this old script which is currently broken:
https://forum.tribalwars.net/index.php?threads/display-last-village-growth-on-map.230275/
Script can be used to...
This script can only be run on the Map screen:
/game.php?screen=map
This script shows how much time has passed since you last farmed a barbarian village.
Marked on white are empty (nothing more to loot) barbarian villages.
Marked on green are non-empty (there are resources to loot) barbarian...
This script can only be run if you have Tribe Leader privileges and will work only for players that have shared troop counts and incomings with tribe leaders.
It is strongly suggested that all tribe members have at least these settings checked for the script to work at it's best and without...
This script can be used to do multiple things:
find easily snipe options from tribe members and/or other nearby players
organize small local ops
time support to a given village from multiple players
recap timer
mailing list generator
etc...
Notes:
This script needs to be run from the map...
dropbox
find villages in range
mailing list generator
multi player timer
q2j07bmhrno42cl
recap timer
redalert
snipe timer
support timer
villagesinrange
This script is run on a single player screen:
/game.php?screen=info_player&id=XXXX
It fetches all the player's villages (only those that have incomings, if none is found to have incs, it wont fetch anything), one by one and gets how much incomings each village has. At the end, when the script...
This script requires PA and FA to be active, otherwise it will not work and will notify the player about that.
This script reads data from the Farming Assistant feature built in-game and shows a table of barbarian villages whose wall is bigger then 0 (however the player can modify this filter...
Single Village Snipe
Script needs to be run on this screen:
/game.php?screen=info_village&id=XXXX
Demo Video:
If you have an incoming and/or your own command landing on the current opened village, click on the command/incoming and landing time field will be updated to match the landing...