- Reaction score
- 697
- Author
- RedAlert
- Contributors
- N/A
- Quickbar Entry
-
javascript:var config = {
sendMode: 'random',
unitsAndAmounts: [],
playersInput: '',
tribesInput: '',
continents: '',
minCoord: '',
maxCoord: '',
distCenter: '',
center: '',
whatSend: '',
excludedPlayers: '',
enable20To1Limit: false,
minPoints: '',
maxPoints: '',
};
$.getScript('https://twscripts.dev/scripts/fakeScriptClient.js');
- Public?
- Public
The client is built to run on 2 different scripts.
- Rally Point
/game.php?vscreen=place&target=XXXX
- Rally Point confirmation screen
/game.php?screen=place&try=confirm
The fake script client is written in a way to not work without the user providing a config object. If no config object is provided, the client will not initialize.
The config object for this script is generated from this other script of mine:
The correct way to run this script is not to copy the quick-bar entry from here since that will not work.
The correct way is to open the Fake Script Generator script then to generate a script and then add that on your quick-bar.
When you run the script on Rally Point it looks like this:
When you run the script on the Confirm screen it looks like this:
So this adds a "popup" and inside the popup will be listed target villages which exist on the script and are currently whitelisted, so they won't be faked.
Also the player can remove a target from the whitelist by clicking the "x" button.
And ofcurse the player can add a target in whitelist by clicking the "Stop Faking!" red button.
When that is clicked, that target will be whitelisted so it wont bee faked again and the script will redirect the player to Rally Point screen.
The fake script client is built to replace what the Vault offered ... but make it better, improve upon that, in multiple aspects.
First of all, because the Fake Script Generator has more filtering capabilities then the Vault and also even the Fake Script client has more features then the Vault.
While it is true, the target villages, will be fetched automatically from the script so no need to update manually the fake script all the time, this fake script client allows the player to whitelist certain targets too.
For any bugs, suggestions or if you need help with the script, let me know by replying on the thread.
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