misteralb

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javascript:$.getScript('https://twscripts.dev/scripts/fakeScriptGenerator.js');
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fake-script-generator.jpg

This script can be used to generate sequential and random fake scripts (random is selected by default).
You can also customize the amount of troops you want to send using this script.

This allows for this script to generate scripts which can be used for fakes, fangs, scouting missions and with some initial setup even for sending nukes.

This is how the script looks like in action:


If you need help with this script, found any bug or have a suggestion feel free to reply on this thread.
 
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misteralb

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Yeh I seem to only be getting this error on w132
Thank you for reporting the issue.

It seems to be the same problem reported above, which is related to the fact that the world has too many villages for the script to handle.

1678793545852.png

You see, I play on the US server, which is a relatively small server. Pretty small compared to .net and some other servers. It's been ages since there was a world that had 40k+ villages there. Which is why I never encounter these issues myself and why I never thought myself about building ways to handle these situations.

However with wider adoption of my scripts I will work on something that handles bigger worlds whenever I have some more time on my hands.

For the moment, if you clear cache and try again the script it should in theory work and the script should load.
 

megasdoux

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I'm getting this error on w133.

A bit more detail: I'm getting error fetching map/player.txt on w133 after clearing browser cache and restarting and using a different computer and browser. Don't know if it's coincidence, but the Extended Tribe Info script is also not working. The output is "Script Initialized", but no tribe information is generated.
 

misteralb

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@megasdoux ,

The issue on all these cases is the same.

The issue is this:

1679935896850.png

There are nearly 90k villages on this world so it's impossible for the script to save them on localStorage.

This issue has been reported many times, this is one of those instances:

So if clearing the browser cache did not fix the issue for you than the script simply does not work, it's a known issue with the script.

I will have to work on that to fix the issue but haven't had much time to focus on that recently.
 

megasdoux

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@megasdoux ,

The issue on all these cases is the same.

The issue is this:

View attachment 11808

There are nearly 90k villages on this world so it's impossible for the script to save them on localStorage.

This issue has been reported many times, this is one of those instances:

So if clearing the browser cache did not fix the issue for you than the script simply does not work, it's a known issue with the script.

I will have to work on that to fix the issue but haven't had much time to focus on that recently.

Thank you for your reply and for your scripts. Does the above also apply to the Extended Tribe Info script because I am also having an issue with that. It's says "Script Initialized" but doesn't generate tribe info.
 
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misteralb

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Thank you for your reply and for your scripts. Does the above also apply to the Extended Tribe Info script because I am also having an issue with that. It's says "Script Initialized" but doesn't generate tribe info.
Yes. It should affect all scripts of mine that save villages data into browser memory. Might affect other scripts too but can't answer for them since I don't know 100% their ins and outs but I can say with 100% certainty that all scripts of mine that save villages data in browser memory are affected by this issue, including the mentioned script of course.

While I might work for a fix for the newer scripts, which will be an universal fix which will fix the issue for all newer scripts, I can't say if I will ever work on a fix for older scripts (such as Extended Tribe Info script for example).
 

Madranus

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Anyone else getting an error with the fake script that this generates? It generated a fake script that worked fine yesterday, but now the same generated script is giving the following error:

1684932742527.png

Also produces this error when making a new fake script
 

misteralb

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Anyone else getting an error with the fake script that this generates? It generated a fake script that worked fine yesterday, but now the same generated script is giving the following error:

View attachment 11858

Also produces this error when making a new fake script
Thank you for reporting the issue. I know whats causing the issue and will work on fixing it soon.
 
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